Roguelike tower

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Roguelike tower

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A tall tower with random monster-slacking cages and loot boxes

Fantasy
Adventure/Exploration
Roguelike
Dungeons & Strongholds
Hostile Mobs
Mod Loaders
Datapack
Forge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
roguelike_tower-1.20.1-1.20.6-1.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

A brand-new tower, instead of featuring fixed spawners and predetermined loot tables like other structures, randomly generates from a selection of 10 spawners and 11 types of loot tables. This means each exploration of the Rogue Tower will offer a uniquely arranged experience, rather than being limited to just a few predefined layouts.

  • Generated in the forest biome.
  •  The tower has 11 floors in total, with the 11th floor being the open-air top level, while floors 1 to 10 are all randomized floors.
  • Each randomized floor contains 8 random points (except for the entrance on the 1st floor, which has 7).
  • At each random point, there is a three-fifths chance of spawning a monster spawner and a two-fifths chance of spawning a loot barrel.
  • The monster spawners randomly select from 10 types of hostile mobs from the Overworld, while the loot barrels randomly draw from 11 different types of loot tables.

There might be 8 spawners per layer, or there could be 8 loot barrels per layer, but in any case, good luck!

A brand-new tower, instead of featuring fixed spawners and predetermined loot tables like other structures, randomly generates from a selection of 10 spawners and 11 types of loot tables. This means each exploration of the Rogue Tower will offer a uniquely arranged experience, rather than being limited to just a few predefined layouts.

  • Generated in the forest biome.
  • The tower has 11 floors in total, with the 11th floor being the open-air top level, while floors 1 to 10 are all randomized floors.
  • Each randomized floor contains 8 random points (except for the entrance on the 1st floor, which has 7).
  • At each random point, there is a three-fifths chance of spawning a monster spawner and a two-fifths chance of spawning a loot barrel.
  • The monster spawners randomly select from 10 types of hostile mobs from the Overworld, while the loot barrels randomly draw from 11 different types of loot tables.

There might be 8 spawners per layer, or there could be 8 loot barrels per layer, but in any case, good luck!

Screenshots

Gallery

  • Peripheral
    Peripheral Peripheral
  • 1
    1 1
  • 2
    2 2
  • 11
    11 11
  • The first floor
    The first floor A dog chasing a stray person was mixed in
  • Appearance
    Appearance Cool!
  • Floor 11
    Floor 11 Look! There are Waystones!
  • Peripheral
    Peripheral There is a swing
  • The second floor
    The second floor It's still balanced

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~230,000
Total Downloads
CurseForge
~68,000
Modrinth
~160,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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