Mod
RPG Bosses
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A utility mod for modpack authors to create bosses more RPG style.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Works well on servers with a large amount of players, often adding social features, economy, trading, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
RPG Bosses is a mod focused on creating immersive, RPG-style boss encounters. Each boss is fully customizable via JSON files, allowing modpack creators to tailor their gameplay experience. Bosses spawn minions that respawn after death, turning any fight into an epic, multi-stage challenge, just like in MMORPG games.
How to use this mod:
- Navigate to your Minecraft directory: "./config/rpgbosses/bosses/"
- Create a new .json file for each boss using this structure below
{
"entity": "minecraft:pig",
"maxMinions": 2,
"minions": [
{
"type": "minecraft:skeleton",
"name": "Skeleton Minion",
"respawnTicks": 400,
"nbt": {
"ArmorItems": [
{ "id": "minecraft:leather_boots", "Count": 1 },
{ "id": "minecraft:leather_leggings", "Count": 1 },
{ "id": "minecraft:leather_chestplate", "Count": 1 },
{ "id": "minecraft:leather_helmet", "Count": 1 }
],
"HandItems": [
{ "id": "minecraft:stone_sword", "Count": 1 },
{}
]
}
}
]
}
- Now every zombie that spawns will summon a skeleton minion when he is damaged.
- Test if your boss is working with this command /spawn_boss file_name
RPG Bosses is a mod focused on creating immersive, RPG-style boss encounters. Each boss is fully customizable via JSON files, allowing modpack creators to tailor their gameplay experience. Bosses spawn minions that respawn after death, turning any fight into an epic, multi-stage challenge, just like in MMORPG games.
How to use this mod:
-
Navigate to your Minecraft directory: "./config/rpgbosses/bosses/"
-
Create a new .json file for each boss using this structure below
{
"entity": "minecraft:pig",
"maxMinions": 2,
"minions": [
{
"type": "minecraft:skeleton",
"name": "Skeleton Minion",
"respawnTicks": 400,
"nbt": {
"ArmorItems": [
{ "id": "minecraft:leather_boots", "Count": 1 },
{ "id": "minecraft:leather_leggings", "Count": 1 },
{ "id": "minecraft:leather_chestplate", "Count": 1 },
{ "id": "minecraft:leather_helmet", "Count": 1 }
],
"HandItems": [
{ "id": "minecraft:stone_sword", "Count": 1 },
{}
]
}
}
]
}
- Now every zombie that spawns will summon a skeleton minion when he is damaged.
- Test if your boss is working with this command /spawn_boss file_name
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