~SCORCHED GUNS 2
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A pack featuring a variety of guns, mobs, dungeons and more!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Fast paced gameplay that involves guns, with a focus on combat.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Introduces new enchantments and/or changes the vanilla enchantment system.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Enhances or adds content related to Illagers, such as new types and behaviors.
Focuses on zombie mobs, often with new types and mechanics.
A reimagined or remade version of an existing mod or modpack.
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Description
Overview:
Requires Curios and Geckolib and Framework
To edit weapon stat/recipes/mob spawning use Scorched Guns 2 Tweaker
For those not using Create, and want a more reliable source of brass, use the new addon Scorched Guns Brass
Check out the first addon for the mod, from the talented lads that helped a ton with the mod!
Scorched Guns: Caverns & Chasms Compat
SCORCHED GUNS 2 is a total standalone remake featuring a massive arsenal of over 100 guns, from muskets, to shotguns and machine guns, to automatic missile launchers, and more. Discover new resources, battle formidable enemies, and explore treacherous dungeons in this expansive Minecraft mod.
New Weapons:
- Progress from blackpowder firearms to advanced copper, iron, treated brass, and diamond steel weaponry.
- Unique weapons crafted from blueprints found in buried treasure, bastions, ancient cities, and end cities.
Attachments:
- Scopes: Reflex, Medium, or Long scopes provide different magnefication, or go tactical with a Laser Sight.
- Magazines: Attach a Extended Mag to increase magazine capactity, or a Speed Mag to increase reload speed.
- Underbarrel: Use different grips to provide stabilization, or attach different bayonets for melee strikes or Bayonet Charges, which increases damage based on player speed.
- Stocks: Use different stocks to increase stability of weapon.
- Barrels: Attach Silencers to stealthily take out mobs, useful as some certain mobs dont appreciate loud gun shots. Or muzzle brakes to decrease spread.
Turrets:
- Has 3 targeting modules for all mobs, players or just hostile mobs
- Has 4 upgrade modules that can affect the turrets stats


Explosives:
- Molotov Cocktail: Creates fire in a large area.
- Grenade: Explodes, dealing damage.
- Choke Bomb: Puts out fire and mobs.
- Swarm Bomb: Summons a swarm of bugs to attack your target.
- Nail Bomb: Explodes Shrapnel on impact
- Gas Grenade: Spawns a cloud of toxic gas
Healing Items:
- Various tiers of healing items for survival
Enemies:
- Face off against 10 new mobs including Zombie Redcoats, Illager Blunderers, Skycarriers, Cog Knights, Cog Minions, Hives, and more.
Resources:
- Find Anthralite and Sulfur ore in the mines.
- Niter from ocean Geothermal Vents,collect using Vent Collectors.
- Rare vehement coal in the Nether
- Use these materials to create the powerful Scorched ingot.
.

Dungeons:
- Explore new dungeons like Trenches, the Asgharian tower, and Osgood lab.
- Find blueprints in Dungeons, Bastions, The Ancient Cities and from the new Gunsmith Villager in villages or by using the new Gun Bench.
Crafting Stations:
- Mechanical Press: Used to make casings and press bullets.
- Macerator: Grind down materials to create mixtures like Gunpowder, Sheol dust, and More .
- Gun Bench: Use blueprints to craft different tiers of weapons.
Unique Features:
- Supply Scamp: Tame with ancient brass, this cowardly mobile storage unit can be customized with dyes to change its mask.
- Geothermal Vents: Structures in oceans emitting niter, which can be used to make gunpowder and niter glass. Niter glass changes transparency when powered by redstone.
- Ammo Boxes: Can be used to store ammunition, featuring a dynamic model that changes based off its contents. And newly added curios compat, allowing 2 boxes to be stored on the belt, visually and mechanically.






Thanks to MigaMi for Just Enough Guns, which helped immensely in the development of this mod, and to zaeonNineZero, for his fork of CGM, which provided lots of wonderful UI aspects.
If you want more of the fantastic music in the mod, check out more KryoX's stuff!
Check out the official modpack !
Enchantments:
Waterproof: "Reduces the damage to weapons when firing underwater"
Elemental Pop: "Fired bullets will have a chance to inflict a variety of status effects"
Hot Barrel: "Firing fills a draining bar, the bars level increases damage and fire rate, and heavily increases recoil and weapon spread."
Heavy Shot: "Increases damage, But lowers fire rate and shot speed" Banzai: "Increases damage multiplier based off speed during Banzai."
Shell Catcher: "Increases the amount of spent shells retrieved when firing."
Sharpshooter: "Creates a chance that a bullet will deal critical damage",
Hyper Velocity: "Increases the speed of fired projectiles causing them to do more damage"
Phantom Rounds: "Creates a chance that a bullet won't be consumed upon firing a weapon"
Perforator: "Makes fired bullets travel through multiple entities"
Light Frame: "Reduces the weight of a weapon to increase ADS speed"
Lead Finger: "Increases the speed you can fire weapons" Swift Reloader: "Increases the speed of reloading weapons"
Now Requires Curios and Geckolib and Framework SCORCHED GUNS V2 is a total standalone remake featuring a massive arsenal of over 40 guns, from muskets, to shotguns and machineguns, to automatic missile launchers, and rayguns. Discover new resources, battle formidable enemies, and explore treacherous dungeons in this expansive Minecraft mod.
New Weapons:
Progress from blackpowder firearms to advanced copper, iron, treated brass, and diamond steel weaponry. Unique weapons crafted from blueprints found in buried treasure, bastions, ancient cities, and end cities.
Attachments:
Scopes: Reflex, Medium, or Long scopes provide different magnefication, or go tactical with a Laser Sight. Magazines: Attach a Extended Mag to increase magazine capactity, or a Speed Mag to increase reload speed. Underbarrel: Use different grips to provide stabilization, or attach different bayonets for melee strikes or Bayonet Charges, which increases damage based on player speed. Stocks: Use different stocks to increase stability of weapon. Barrels: Attach Silencers to stealthily take out mobs, useful as some certain mobs dont appreciate loud gun shots. Or muzzle brakes to decrease spread.
Explosives:
Molotov Cocktail: Creates fire in a large area. Grenade: Explodes, dealing damage. Choke Bomb: Puts out fire and mobs. Swarm Bomb: Summons a swarm of bugs to attack your target.
Healing Items:
Various tiers of healing items for survival
Enemies:
Face off against 10 new mobs including Zombie Redcoats, Illager Blunderers, Skycarriers, Cog Knights, Cog Minions, Hives, and more.
Resources:
Find Anthralite and Sulfur ore in themines. Niter from ocean Geothermal Vents,collect using Vent Collectors. Rare vehement coal in the Nether Use these materials to create the powerful Scorched ingot.
Dungeons:
Explore new dungeons like Trenches, the Asgharian tower, and Osgood lab. Find blueprints in Dungeons, Bastions, The Ancient Cities and from the new Gunsmith Villager in villages or by using the new Gun Bench.
Crafting Stations:
Mechanical Press: Used to make casings and press bullets. Macerator: Grind down materials to create mixtures like Gunpowder, Sheol dust, and More . Gun Bench: Use blueprints to craft different tiers of weapons.
Unique Features:
Supply Scamp: Tame with ancient brass, this cowardly mobile storage unit can be customized with dyes to change its mask. Geothermal Vents: Structures in oceans emitting niter, which can be used to make gunpowder and niter glass. Niter glass changes transparency when powered by redstone. Ammo Boxes: Can be used to store ammunition, featuring a dynamic model that changes based off its contents.
Compatabilities:
Features Compatability with Create, allowing weapon creation with Mechanical Crafting, processing of the mods resources, and creating ammo with the Sequenced Assembly.
Immersive engineering compatability, with this Press, and crusher.
If farmers delight is loaded, you can create an Anthralite Knife
Thanks to MigaMi for Just Enough Guns, which helped immensely in the development of this mod, and to zaeonNineZero, for his fork of CGM, which provided lots of wonderful UI aspects.
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