§kulksquid's Glorious Weaponry
No reviews yet
Ever find the base Minecraft weapons stale? Well consider this mod! This adds new enchantments that are more like magic and weapons compatible with Better Combat!
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new weapons, which may add unique mechanics or abilities.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
§kulksquid's Glorious Weaponry Mod
DISCLIAMER: THIS MOD IS NO LONGER BEING MAINTAINED
In addition, most of my mods are now going to be on Modrinth rather than Curseforge with the exception of this one.
This mod is best used with better combat. There should be monthly update possiblily every two weeks. Armor enchantments are next to come and so are more weapons. A secret weapon is already implemented. If you have any suggestions please comment and I'll try to reply to most if not all of them.
Weapons:
Glaives
- Iron Glaive: A reliable mid-range weapon for early-game adventurers.
- Gold Glaive: Fast and flashy, with less durability.
- Diamond Glaive: Strong and durable, perfect for mid-game combat.
- Netherite Glaive: The pinnacle of glaive craftsmanship, offering high damage and knockback resistance.
- Nature’s War Glaive: Rare and strong glaive that is better than the other ones. It is rarely found when mining moss, grass blocks, or dirt with a Glaive Mold.
Tridents
- Sophisticated Trident: A melee-focused upgrade to the trident. The Sophisticated Trident boasts higher attack power and durability but cannot be thrown.
Scythes
- Current Stalker: Crafted with two sticks and four hydro gem. Fast with medium attack damage, it gives entites that are hit darkness. (Effect will change).
- Blood Harvester: Crafted with two sticks and four blood gems. Fast with medium attack damage. When you attack, you heal.
Axe
- Heavy axe of Vengeance: Upon striking an enemy, this heavy axe summons fangs from the ground, damaging and immobilizing surrounding entities.
Enchantments:
Melee:
- Vouching Slice: This enchantment rewards precision. When you land a critical hit, you deal bonus damage.
- Recklessness: For the risk-takers, Recklessness trades your health for higher damage output. This enchantment demands careful play, as it pushes you to the brink of survival.
- Poison Cloud: When equipped with Poison Cloud, your strikes have a chance to release a cloud of poison that damages any entities inside it, except for the wielder.
- Divine Judgement: Divine Judgement is a high-risk, high-reward enchantment. After charging, it explodes, with increasing power depending on the number of entities nearby. However, it can't be combined with Sharpness, Fire Aspect, or Mending. Beware: if too many entities are nearby, the explosion could send you soaring, and it may even explode mob drops.
- Committed: Deal more damage to wounded enemies with the Committed enchantment. This enchantment is incompatible with Recklessness and Divine Judgement, forcing you to choose between different combat styles.
- Blade Storm: Unleash a whirlwind of sword slices with Blade Storm. This enchantment sends blades flying around you, damaging nearby entities. Be cautious, as these flying blades can also harm you and are blockable with armor.
Updates:
Copper Invasion
- Charged Copper Ingots: Cannot be crafted yet.
- Copper Core: Crafted from 4 Copper Platings around a Nether Star.
- Copper Platings: Obtained by smelting copper ingots.
- Electrified Copper Platings: Obtained by being struck by lightning while holding a Copper Plating.
- Electrified Copper Mace: Crafted from 1 Copper Core, 1 Iron Rod, and 3 Electrified Copper Platings. Strikes lightning if not sneaking.
- Iron Rods: Crafted from 1 iron ingot and 2 iron nuggets.
- Heavy Oxidized Conductor: A sword that gives a cosmetic particle trail, crafted with an Iron Rod and 2 Charged Copper Ingots.
- Copper War Axe: A heavy, slow axe that deals more damage than a sword, crafted with 1 Copper Core, 5 Copper Platings, and 1 Iron Rod.
- Charging Mist Shift: Allows the player to enter spectator mode for a few seconds, crafted with 1 Iron Rod, 1 Charged Copper Ingot, and 1 Copper Plating.
Requires Cloth Config and Player Animator if used with Better Combat.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources