Community listing page, reviews may not be monitored by the author.
Sols Economy
No reviews yet
A digital player economy with stocked shops, live item displays, shared ownership, automatic restocking and mailbox deliveries.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Sols Economy adds a digital currency and a player-run trading network to Minecraft.
Build a shop, deposit one item type, set its bundle size and price, and sell to other players. Each shop can have shared owners with automatic split payouts. Matching stock can refill automatically from an ordinary barrel directly beneath the shop anchor; hoppers can feed the barrel.
The mod includes four functional shop styles: the original Shop, Tiered Produce Rack, Covered Market Wagon and Stacked Basket Stand. The new vendors display full decorative piles of the actual listed item, including its item components. Their displays clear when no complete sale bundle is available. Displayed copies are visual only and cannot be collected.
Computers provide a market browser for remote orders. Remote purchases arrive in the buyer's private mailbox on the next in-game day, with configurable delivery fees. Choose from five mailbox styles with 18 finishes each, and nine Classic CRT computer colours. Shop styles convert one for one in a stonecutter.
Sols are digital: use /balance and /pay to check or send currency. Server owners control income through operator commands, the server API and optional quest/bounty integrations. New balances start at zero.
Optional integrations include FTB Quests, Bountiful, Create and Open Parties and Claims. The default configuration focuses on player-run trading and disables supported NPC retail. Server owners can adjust this in config/sols.json.
Install on both the client and server. This build targets Minecraft 1.21.1 and NeoForge 21.1.259. Java 21 is required.
Development alpha: this version has passed dedicated-server, transaction, save/restart and model-loading checks. Client visual and performance review is still in progress. Back up existing worlds before updating, keeping each world's Sols database together with its world and player data.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- Sols Simply Tooptips Fix
- Nine Sols Parry
- Sol's Item Rarity: RPG Gear, Tool Perks & Loot Tiers
- Sol's Indicator (Damage, Health, Custom Boss Bar HUD, and more!)
- Sol's Relic System (Crit System, Stats, and more.)
- Sol's Origin Addon
- Sol's MMNM Addon: AbilityProtection Rework (QoL, Improvements)
- Sol's AuthLogin
- Sol's Title System
- Sol's Party System (Ping, Track, Team, and more!)
- Sol's Leveling System
- Sol's Block & Parry
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources