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Soulus
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You must sift through the ashes of the dead to restore life to the world.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Adds new ores or other raw resources.
Enhances farming mechanics and introduces new crops and livestock.
A project that is no longer receiving updates.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Sorry, took the website/discord/etc down because I no longer maintain this mod and don't want to pay for the domain etc etc.
Soulus is a mod about creating life and then exploiting it. It provides functionality for almost every aspect of mob farms, and late-game functionality for Beyond the Mob Farm™. Modpackers rejoice: Almost all functionality in the mod is also configurable or disableable!
The main reason I made the mod is because I was sick of building giant mob-spawning boxes in skyblock modpacks (it was boring). However, even though the mod was made to fix that problem, that doesn't mean it's only usable for skyblock modpacks. In fact, the default mod configuration is for vanilla worlds.
A normal playthrough of Soulus will have you digging up fossils in order to collect the "essence" of creatures past, then use that essence to spawn real creatures. When you're first starting out, you'll have to stay very close to your Summoner to spawn the creatures, and spawning will take ages. However, over time, as you progress through the mod, you’ll discover new technologies for increasing the speed and usability of your Summoners. Late-game Soulus is about using the creatures you spawn to automate crafting, and eventually compress their souls into the fuel for a kind of beacon which will allow your Summoners to function without your presence.
FAQ:
Q: Will Soulus be back-ported to older versions?
No.
Q: No mobs are spawning! Help!!
See <link that does not work anymore sorry>
Q: I enabled mobs, but they aren't dropping anything! Help!!!
See <link that does not work anymore sorry>
Q: Will you add X?
no the mod isn't maintained anymore
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