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Spoorn Armor Attributes [Fabric/Forge]
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Adds randomized attributes to Armor Items, fully configurable
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Must be installed on both the client and the server.
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Description

Reroll attributes:

Upgrade Attributes:


Description
Adds randomized Armor Attributes to all armor items (vanilla and modded), such as bonus Max Health, Movement Speed, Damage Reduction, Knockback Resistance, Thorns Return Damage, etc. that enhances the armor item with bonus damage, attributes and/or effects. Each attribute has its own chance of generating on an armor item, and can mix and match. These attributes can generate on any armor item so long as they extend the vanilla armor item system
Note: each attribute has a chance to apply when an armor item is added to a player's inventory. If the attribute is applied, then other properties - such as bonus mas health - are rolled. The default chance of each attribute applying is low as to not overpower armor items (e.g. 5% for bonus max health). See the Configurations section below on how to modify these chances or other config
This mod pairs great with https://www.curseforge.com/minecraft/mc-mods/spoorn-weapon-attributes
Features
Features are pretty self explanatory, but here's a summary:
- Max HP: Adds bonus max health to the Player
- Dmg Reduction: damage reduction percentage applied to the final damage player is supposed to take. Stacks exponentially between all armor items
- Movement Speed: bonus movement speed percentage added to the player, based on the base movement speed. Stacks linearly between all armor items
- Knockback Resistance: vanilla Knockback Resistance mechanic. Rate chance to not get horizontally knocked back when attacked
- Thorns: returns some percentage of damage to attackers. Stacks linearly between all armor items
- You can reroll attributes for an armor item by placing the armor + Lapis Lazuli in an Anvil (re-roll item and level cost is configurable)
- You can upgrade attributes for an armor item by placing the armor + Diamond in an Anvil (upgrade item and level cost is configurable). Upgrading will roll attributes and apply an newly rolled attributes that were better than the previous!
- Various effects such as slow/fire/poison duration can scale off of the rolled damage for the attribute. See configuration file for more details
Configuration
You can configure various settings of this mod, such as chance of each weapon attribute, bonus damage from attributes, etc. Config file is at config/spoornarmorattributes.json5
Configuration schema documentation is at https://github.com/spoorn/spoornarmorattributes/blob/main/config-documentation.json5
Dependencies
This mod requires:
- Cloth Config API - https://www.curseforge.com/minecraft/mc-mods/cloth-config
- Fabric API - https://www.curseforge.com/minecraft/mc-mods/fabric-api
The mod is required on the server for attributes to work, and required on the client to show the tooltips with attributes. If you have it installed server-side only, the attributes should still work, but the client won't see tooltip updates.

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Reroll attributes:

Upgrade Attributes:


Description
Adds randomized Armor Attributes to all armor items (vanilla and modded), such as bonus Max Health, Movement Speed, Damage Reduction, Knockback Resistance, Thorns Return Damage, etc. that enhances the armor item with bonus damage, attributes and/or effects. Each attribute has its own chance of generating on an armor item, and can mix and match. These attributes can generate on any armor item so long as they extend the vanilla armor item system
Note: each attribute has a chance to apply when an armor item is added to a player's inventory. If the attribute is applied, then other properties - such as bonus mas health - are rolled. The default chance of each attribute applying is low as to not overpower armor items (e.g. 5% for bonus max health). See the Configurations section below on how to modify these chances or other config
This mod pairs great with https://www.curseforge.com/minecraft/mc-mods/spoorn-weapon-attributes
Features
Features are pretty self explanatory, but here's a summary:
- Max HP: Adds bonus max health to the Player
- Dmg Reduction: damage reduction percentage applied to the final damage player is supposed to take. Stacks exponentially between all armor items
- Movement Speed: bonus movement speed percentage added to the player, based on the base movement speed. Stacks linearly between all armor items
- Knockback Resistance: vanilla Knockback Resistance mechanic. Rate chance to not get horizontally knocked back when attacked
- Thorns: returns some percentage of damage to attackers. Stacks linearly between all armor items
- You can reroll attributes for an armor item by placing the armor + Lapis Lazuli in an Anvil (re-roll item and level cost is configurable)
- You can upgrade attributes for an armor item by placing the armor + Diamond in an Anvil (upgrade item and level cost is configurable). Upgrading will roll attributes and apply an newly rolled attributes that were better than the previous!
- Various effects such as slow/fire/poison duration can scale off of the rolled damage for the attribute. See configuration file for more details
Configuration
You can configure various settings of this mod, such as chance of each weapon attribute, bonus damage from attributes, etc. Config file is at config/spoornarmorattributes.json5
Configuration schema documentation is at https://github.com/spoorn/spoornarmorattributes/blob/main/config-documentation.json5
Dependencies
This mod requires:
- Cloth Config API - https://www.curseforge.com/minecraft/mc-mods/cloth-config
- Fabric API - https://www.curseforge.com/minecraft/mc-mods/fabric-api
The mod is required on the server for attributes to work, and required on the client to show the tooltips with attributes. If you have it installed server-side only, the attributes should still work, but the client won't see tooltip updates.

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