Stealth Mechanic

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Stealth Mechanic

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A Forge mod that adds stealth, noise, and hostile mob hearing mechanics to Minecraft.

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Type
Mod
License
Creative Commons Zero v1.0 Universal
Latest Version
1.0.0
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Description

Stealth Mechanic — это Forge-мод, который добавляет в Minecraft механику скрытности, шума и реакции враждебных мобов на действия игрока.

Теперь монстры могут реагировать не только на обычное зрение, но и на звуки: ходьбу, бег, прыжки, падение, броню и предметы в руках. Разные поверхности создают разный уровень шума: песок и гравий звучат громче, а шерсть, ковёр, мох и снег помогают двигаться тише.

Крадущийся режим на Shift снижает шум и помогает скрыться от врагов. Дождь, темнота и невидимость также уменьшают шанс обнаружения. Если между игроком и мобом есть стена, звук становится слабее, а при аккуратной игре можно сбросить преследование.

Мод делает выживание более атмосферным, напряжённым и тактическим, не изменяя поведение мирных мобов.

Основные возможности

  • шум от ходьбы, бега, прыжков и падения;
  • разные уровни шума для разных блоков;
  • броня и предметы в руках увеличивают шум;
  • Shift снижает шанс обнаружения;
  • дождь, темнота и невидимость помогают скрываться;
  • враждебные мобы слышат игрока за препятствиями хуже;
  • система подозрения и реакции hostile mobs;
  • мирные мобы и жители не становятся агрессивными.

Stealth Mechanic is a Forge mod that adds stealth, noise, and hostile mob hearing mechanics to Minecraft.

Hostile mobs can now react not only to vanilla line of sight, but also to sounds made by the player: walking, sprinting, jumping, landing, armor, and held items. Different surfaces create different noise levels: sand and gravel are louder, while wool, carpet, moss, and snow help reduce footstep noise.

Sneaking reduces noise and helps the player avoid detection. Rain, darkness, and invisibility also lower the chance of being noticed. Walls and obstacles reduce how well mobs can hear the player, and careful movement can help break enemy pursuit.

This mod makes survival more atmospheric, dangerous, and tactical without changing passive mobs.

Features

  • walking, sprinting, jumping, and landing noise;
  • different noise levels for different blocks;
  • armor and held items increase noise;
  • sneaking reduces detection;
  • rain, darkness, and invisibility help with stealth;
  • hostile mobs hear worse through walls;
  • suspicion and investigation system for hostile mobs;
  • passive mobs and villagers are not made aggressive.

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