The Afterdark
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A truly immersive Deep Dark alternative dimension with many secrets and resources hidden behind. Explore a new world brought to you from the evil of the Deep Dark.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new dimensions with unique biomes, resources, and challenges.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Features new biomes or content focused on overhauling existing ones.
Changes or adds new types of portals and dimensional travel.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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About
Description

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Available for Fabric, Forge and NeoForge near you.
It is recommended to use Noisium and/or C2ME with The Afterdark for better performance and playability.
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Overview
The Afterdark is a mod that adds a truly hardcore, 384 blocks tall and dark dimension, where you can gather massive amounts of resources, but still in a bit discougerable way. Some resources can be found only through the specific Afterdark biomes, or even through the dungeons. High worldgen complexity makes your journey a bit complicated, but fun and rewarding, rather than boring.
While we're still working on the diversity of the biomes, there are already 8 biomes perfectly fitting the idea of the true deep dark. You can check out the biomes in the Gallery section.
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How to get to The Afterdark?
While adventuring, you can notice a new structure near the Ancient City with the strange pulsating portal around it, that asks you for some sort of a crystal that may be left by magicians years ago somewhere in the chests nearby. When you right-click the portal with the crystal, you'll be teleported to the Afterdark, where your true hardcore-ish journey begins. There are no portal back being spawned. You need to find Darkest City and teleport back by the same portal structure or find another way to go outside the dimension. (Maybe some other dimensions may help you?)
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Credits
Special thanks to:
- VeiTr, who helped with the structure code and some modelling stuff, while I was working on the idea of the dimension.
- Apothicon, who created Ecospherical Expansion, so I could figure out how the worldgen datapacks work, how to create different configured and placed features.
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License and Modpack Usage
You can use the mod in any modpack and do whatever you want as long as LGPLv3 license is not violated.
Some small modified parts of the Ecospherical Expansion present in The Afterdark. Ecospherical Expansion is licensed under MIT License.
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FAQ
Q: Do you have any plans updating the mod to 1.x?
A: If the next major update didn't destroy the whole worldgen flaw, then probably yes. Otherwise, maybe I'll stick to a version for some time providing bugfixes and new features and figuring out the changes. Currently we're going to support both 1.20.1 and 1.21.1 versions atleast, once we will feel, that the most features are stable and playable. If you would like to contribute to the project, you can send a PR.
Q: Is the mod compatible with Terralith, Geophilic, any other worldgen mod?
A: In most cases, yes. There shouldn't be any issues, because these biomes are located in the dimension, not modifying the Overworld, Nether or any other dimension.
Q: I would like to add compat with The Afterdark! How can I do this?
A: We're still working on the dimension, however you can use #the_afterdark:afterdark_biomes tag if you wish to allow the structure to be spawned in this dimension. If you wish to add something complex and you need some assistance with adding a mod integration with The Afterdark, feel free to open an issue and we'll try to sort it out.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Available for Fabric, Forge and NeoForge near you.
It is recommended to use Noisium and/or C2ME with The Afterdark for better performance and playability.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Overview
The Afterdark is a mod that adds a truly hardcore, 384 blocks tall and dark dimension, where you can gather massive amounts of resources, but still in a bit discougerable way. Some resources can be found only through the specific Afterdark biomes, or even through the dungeons. High worldgen complexity makes your journey a bit complicated, but fun and rewarding, rather than boring.
While we're still working on the diversity of the biomes, there are already 8 biomes perfectly fitting the idea of the true deep dark. You can check out the biomes in the Gallery section.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
How to get to The Afterdark?
While adventuring, you can notice a new structure near the Ancient City with the strange pulsating portal around it, that asks you for some sort of a crystal that may be left by magicians years ago somewhere in the chests nearby. When you right-click the portal with the crystal, you'll be teleported to the Afterdark, where your true hardcore-ish journey begins. There are no portal back being spawned. You need to find Darkest City and teleport back by the same portal structure or find another way to go outside the dimension. (Maybe some other dimensions may help you?)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Credits
Special thanks to:
- VeiTr, who helped with the structure code and some modelling stuff, while I was working on the idea of the dimension.
- Apothicon, who created Ecospherical Expansion, so I could figure out how the worldgen datapacks work, how to create different configured and placed features.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
License and Modpack Usage
You can use the mod in any modpack and do whatever you want as long as LGPLv3 license is not violated.
Some small modified parts of the Ecospherical Expansion present in The Afterdark. Ecospherical Expansion is licensed under MIT License.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
FAQ
Q: Do you have any plans updating the mod to 1.x?
A: If the next major update didn't destroy the whole worldgen flaw, then probably yes. Otherwise, maybe I'll stick to a version for some time providing bugfixes and new features and figuring out the changes. Currently we're going to support both 1.20.1 and 1.21.1 versions atleast, once we will feel, that the most features are stable and playable. If you would like to contribute to the project, you can send a PR.
Q: Is the mod compatible with Terralith, Geophilic, any other worldgen mod?
A: In most cases, yes. There shouldn't be any issues, because these biomes are located in the dimension, not modifying the Overworld, Nether or any other dimension.
Q: I would like to add compat with The Afterdark! How can I do this?
A: We're still working on the dimension, however you can use #the_afterdark:afterdark_biomes tag if you wish to allow the structure to be spawned in this dimension. If you wish to add something complex and you need some assistance with adding a mod integration with The Afterdark, feel free to open an issue and we'll try to sort it out.
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Gallery
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Teleport Catalyst in an Ancient City treasure chest Teleport Catalyst is an item required for the Ancient Shrine structure activation. There is a 5% chance to spawn a catalyst in the chest in the Ancient City. Also it can be found in Mineshafts, End Cities, Buried Treasures, Nether Bridges and Portals.
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