The Afterdark

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The Afterdark

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A truly immersive Deep Dark alternative dimension with many secrets and resources hidden behind. Explore a new world brought to you from the evil of the Deep Dark.

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Adventure/Exploration
Survival
Custom Dimensions
Dungeons & Strongholds
World Gen Improvements
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Biomes
Portals
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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 or later
Latest Version
[NeoForge] The Afterdark v1.1.0
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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Afterdark

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Available for Fabric, Forge and NeoForge near you.

It is recommended to use Noisium and/or C2ME with The Afterdark for better performance and playability.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Overview

The Afterdark is a mod that adds a truly hardcore, 384 blocks tall and dark dimension, where you can gather massive amounts of resources, but still in a bit discougerable way. Some resources can be found only through the specific Afterdark biomes, or even through the dungeons. High worldgen complexity makes your journey a bit complicated, but fun and rewarding, rather than boring.

While we're still working on the diversity of the biomes, there are already 8 biomes perfectly fitting the idea of the true deep dark. You can check out the biomes in the Gallery section.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

How to get to The Afterdark?

While adventuring, you can notice a new structure near the Ancient City with the strange pulsating portal around it, that asks you for some sort of a crystal that may be left by magicians years ago somewhere in the chests nearby. When you right-click the portal with the crystal, you'll be teleported to the Afterdark, where your true hardcore-ish journey begins. There are no portal back being spawned. You need to find Darkest City and teleport back by the same portal structure or find another way to go outside the dimension. (Maybe some other dimensions may help you?)

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Credits

Special thanks to:

  • VeiTr, who helped with the structure code and some modelling stuff, while I was working on the idea of the dimension.
  • Apothicon, who created Ecospherical Expansion, so I could figure out how the worldgen datapacks work, how to create different configured and placed features.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

License and Modpack Usage

You can use the mod in any modpack and do whatever you want as long as LGPLv3 license is not violated.

Some small modified parts of the Ecospherical Expansion present in The Afterdark. Ecospherical Expansion is licensed under MIT License.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

FAQ

Q: Do you have any plans updating the mod to 1.x?

A: If the next major update didn't destroy the whole worldgen flaw, then probably yes. Otherwise, maybe I'll stick to a version for some time providing bugfixes and new features and figuring out the changes. Currently we're going to support both 1.20.1 and 1.21.1 versions atleast, once we will feel, that the most features are stable and playable. If you would like to contribute to the project, you can send a PR.

Q: Is the mod compatible with Terralith, Geophilic, any other worldgen mod?

A: In most cases, yes. There shouldn't be any issues, because these biomes are located in the dimension, not modifying the Overworld, Nether or any other dimension.

Q: I would like to add compat with The Afterdark! How can I do this?

A: We're still working on the dimension, however you can use #the_afterdark:afterdark_biomes tag if you wish to allow the structure to be spawned in this dimension. If you wish to add something complex and you need some assistance with adding a mod integration with The Afterdark, feel free to open an issue and we'll try to sort it out.

Banner ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Available for Fabric, Forge and NeoForge near you.

It is recommended to use Noisium and/or C2ME with The Afterdark for better performance and playability.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Overview

The Afterdark is a mod that adds a truly hardcore, 384 blocks tall and dark dimension, where you can gather massive amounts of resources, but still in a bit discougerable way. Some resources can be found only through the specific Afterdark biomes, or even through the dungeons. High worldgen complexity makes your journey a bit complicated, but fun and rewarding, rather than boring.

While we're still working on the diversity of the biomes, there are already 8 biomes perfectly fitting the idea of the true deep dark. You can check out the biomes in the Gallery section.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

How to get to The Afterdark?

While adventuring, you can notice a new structure near the Ancient City with the strange pulsating portal around it, that asks you for some sort of a crystal that may be left by magicians years ago somewhere in the chests nearby. When you right-click the portal with the crystal, you'll be teleported to the Afterdark, where your true hardcore-ish journey begins. There are no portal back being spawned. You need to find Darkest City and teleport back by the same portal structure or find another way to go outside the dimension. (Maybe some other dimensions may help you?)

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Credits

Special thanks to:

  • VeiTr, who helped with the structure code and some modelling stuff, while I was working on the idea of the dimension.
  • Apothicon, who created Ecospherical Expansion, so I could figure out how the worldgen datapacks work, how to create different configured and placed features.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

License and Modpack Usage

You can use the mod in any modpack and do whatever you want as long as LGPLv3 license is not violated.

Some small modified parts of the Ecospherical Expansion present in The Afterdark. Ecospherical Expansion is licensed under MIT License.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

FAQ

Q: Do you have any plans updating the mod to 1.x?

A: If the next major update didn't destroy the whole worldgen flaw, then probably yes. Otherwise, maybe I'll stick to a version for some time providing bugfixes and new features and figuring out the changes. Currently we're going to support both 1.20.1 and 1.21.1 versions atleast, once we will feel, that the most features are stable and playable. If you would like to contribute to the project, you can send a PR.

Q: Is the mod compatible with Terralith, Geophilic, any other worldgen mod?

A: In most cases, yes. There shouldn't be any issues, because these biomes are located in the dimension, not modifying the Overworld, Nether or any other dimension.

Q: I would like to add compat with The Afterdark! How can I do this?

A: We're still working on the dimension, however you can use #the_afterdark:afterdark_biomes tag if you wish to allow the structure to be spawned in this dimension. If you wish to add something complex and you need some assistance with adding a mod integration with The Afterdark, feel free to open an issue and we'll try to sort it out.

Screenshots

Gallery

  • The Ancient Shrine
    The Ancient Shrine The Ancient Shrine is a small structure added by The Afterdark in both Overworld and The Afterdark dimensions. Contains a magical portal allowing player to visit the dimension. Can be found only in the Deep Dark and Deep Afterdark biomes.
  • Teleport Catalyst in an Ancient City treasure chest
    Teleport Catalyst in an Ancient City treasure chest Teleport Catalyst is an item required for the Ancient Shrine structure activation. There is a 5% chance to spawn a catalyst in the chest in the Ancient City. Also it can be found in Mineshafts, End Cities, Buried Treasures, Nether Bridges and Portals.
  • Calcite Fields
    Calcite Fields Calcite Fields is a plains-like biomes with lots of calcite pillars and basalt-like rocks. Contains Amethyst Geodes.
  • Lush Gardens
    Lush Gardens Lush Gardens is a more disjointed of a Lush Caves biomes. Contains a lot of stone pillars above and a lot of moss on the bottom.
  • Dying Drylands
    Dying Drylands Dying Drylands is a dry and hot biome with some tropical trees spawning sometimes such as Acacia and Jungle.
  • Lush Gardens (bottom)
    Lush Gardens (bottom) Lush Gardens is a more disjointed of a Lush Caves biomes. Contains a lot of stone pillars above and a lot of moss on the bottom.
  • Creepy Snowfields
    Creepy Snowfields Creepy Snowfields is a cold and icy biome with lots of ice spikes and sometimes frozen lakes. There are no lush vegetation at all
  • Dripstone Deltas
    Dripstone Deltas Dripstone Deltas is a biome with lava lakes and dripstones. Mostly the same as the Basalt Deltas, but done in a more realistic way.
  • Prismarine Ponds
    Prismarine Ponds Prismarine Ponds is a biome with a lot of ponds with corals, sea lanterns and a lot of prismarine pillars.
  • Deep Afterdark
    Deep Afterdark Deep Afterdark is a biome that can help you turn back to the Overworld. Have a chance to generate a portal there to go back. More creepy and Wardens can hear you everywhere, watch out!

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