This project is no longer available on CurseForge and Modrinth. It remains on ModDex so existing reviews stay accessible.

Mod

The Dulling - A Final Challenge
Rank 471
Rank 321 among mods

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The Dulling - A Final Challenge

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1 review (100%) · 4.5★
5.0★ (no reviews)
0.5★ 5★

Adds an eldritch threat to your world, with Bosses, Dimensions, Magic, & more!

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5.0
M796

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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Posted: May 25, 2026 at 8:58:46 PM UTC
20 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
4.5

together.. we, are the dulling

Starting off with performance.. while i havent really noticed any actual fps/tps issues, others have with having large problems with certain modded dimensions. I myself HAVE seen missionaries and specific other dulling mobs ignore gamerules allowing them to still spawn even if stuff is off, along with the dulling automatically starting once you enter the heart of the dulling dimension for whatever reason.

Into gameplay, my favorite part about this is that the 'infection' doesnt automatically start, you're told like 50 different times to NOT break the block that keeps the world safe from the dulling (sacreligious core) and you still decide to do anyway, leading you to have to use the dulling's materials for your own advantage, travel to already destroyed worlds inorder to get stuff to end their reign from the inside. But then they also end up eclipsing the sun and is that THE ADAPTICON-.. The Adapticon symbolizes 'the end of the world' along with the coming of the Demigod dulling, in which you'll need to interact with them inorder to properly kill them and stop the dulling with the items they drop.. embrace YVXZLIGHT and so on

Onto its style and aesthetic, it reminds me a lot of The Slumbering Omen even down to how item descriptions are done, but instead of beings corrupted by the distortion or an anomalous shadow femboy from dimensional doors limbo. It's instead incredibly greedy replicating stone constructs who want to make every dimension they end up in as their own until everything IS the dulling, the lost interfold in its atmosphere reminds me of pre-1.16 divinerpg Iceika in that it feels like a cold, dead world left to decay, and it actually is intended to be like that and executes that PERFECTLY. The Heart Of The Dulling aka the dulling dimension is different, it feels as if the walls themselves are breathing, the dulling live here, and you are NOT welcome here. But for progression and to stop the dulling you're going to have to visit both of these dimensions multiple times.

If you like a mod that combines a mob infection with rpg mechanics, a magic system, different dimensions, and horror in a way, you should play this mod.

0
0
Last edited: May 27, 2026 at 12:49:52 PM UTC
5.0
M796

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 25, 2026 at 8:58:46 PM UTC
20 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
4.5

together.. we, are the dulling

Starting off with performance.. while i havent really noticed any actual fps/tps issues, others have with having large problems with certain modded dimensions. I myself HAVE seen missionaries and specific other dulling mobs ignore gamerules allowing them to still spawn even if stuff is off, along with the dulling automatically starting once you enter the heart of the dulling dimension for whatever reason.

Into gameplay, my favorite part about this is that the 'infection' doesnt automatically start, you're told like 50 different times to NOT break the block that keeps the world safe from the dulling (sacreligious core) and you still decide to do anyway, leading you to have to use the dulling's materials for your own advantage, travel to already destroyed worlds inorder to get stuff to end their reign from the inside. But then they also end up eclipsing the sun and is that THE ADAPTICON-.. The Adapticon symbolizes 'the end of the world' along with the coming of the Demigod dulling, in which you'll need to interact with them inorder to properly kill them and stop the dulling with the items they drop.. embrace YVXZLIGHT and so on

Onto its style and aesthetic, it reminds me a lot of The Slumbering Omen even down to how item descriptions are done, but instead of beings corrupted by the distortion or an anomalous shadow femboy from dimensional doors limbo. It's instead incredibly greedy replicating stone constructs who want to make every dimension they end up in as their own until everything IS the dulling, the lost interfold in its atmosphere reminds me of pre-1.16 divinerpg Iceika in that it feels like a cold, dead world left to decay, and it actually is intended to be like that and executes that PERFECTLY. The Heart Of The Dulling aka the dulling dimension is different, it feels as if the walls themselves are breathing, the dulling live here, and you are NOT welcome here. But for progression and to stop the dulling you're going to have to visit both of these dimensions multiple times.

If you like a mod that combines a mob infection with rpg mechanics, a magic system, different dimensions, and horror in a way, you should play this mod.

0
0
Last edited: May 27, 2026 at 12:49:52 PM UTC
5.0
M796

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 25, 2026 at 8:58:46 PM UTC
20 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
0
0

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Available Platforms

CurseForge
No longer available on CurseForge
Modrinth
No longer available on Modrinth

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
thedulling-0.8.9-forge-1.20.1.jar
Authors
CurseForge
Modrinth

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About

Description

THIS MOD WILL NO LONGER RECEIVE UPDATES ON CURSEFORGE, AND ITS LATEST VERSION HERE IS OUTDATED. PLEASE USE MODRINTH TO PLAY THE LATEST VERSION. ITS WAY COOLER AND STUFF ANYWAY

https://modrinth.com/mod/the-dulling

THIS MOD REQUIRES GECKOLIB

It has devoured countless worlds, and now its gaze is upon yours. Will you let it take everything from you?

The Dulling is a post-Vanilla endgame Incursion built to act as a final challenge for an already established world.

Once activated, a hostile Incursion begins spreading across your world, evolving over time and escalating into a Solar Eclipse that triggers a Global Snowstorm (if my mixins don't fucking break again). The Overworld is not their only target; the Dull Church can invade any dimension, even from other mods.

They try to estimate where your base is located and send units to invade your home.

They use Veils that can latch onto almost any mob and take control of them.

They learn by analyzing attributes, observing behavioral patterns, remembering past battles and behaviors, and with this info they determine the best strategy to defeat a target. 

They steal biomass from infection mods and use it to augment themselves.

They take everything from you.

The mod adds:

  • 14 boss battles and counting.

  • 100+ unique enemies and counting.

  • Not just one "infection", but TWO. The second is a birch-themed counter-infection known as "The Burgeoning" that can awaken and help fight the Dulling.

  • A Magic System with 30+ unique magic weapons and 8 magic armors.

  • 2 dimensions constantly receiving more features, with a total of 7 new biomes, along with a new biome in the Nether just for fun (unfortunately, it is incompatible with most Nether biome mods at the moment).

  • Multiple armor sets, toolsets, weapons, enchantments, and progression systems.

- Ancient Enchantments, a powerful class of enchantments that exist as far stronger versions of vanilla enchantments. They have a unique method of acquisition accessible in the late game, and there exists an Ancient Enchantment for every vanilla enchantment. 

To start the Incursion, go to 0, 0, 0, and destroy the Sacreligious Core that keeps your world safe.

For a good source of information on the Dulling and other mods, consult this YouTube channel:

https://www.youtube.com/@SculkedAura

Credits:

JC, Dimensional Traveler for the majority of entity animations, along with some textures and models.

Axolynne for some entity textures.

Drywall Consumer for some block and entity textures.

Flesh Born AKA Mally for some textures.

Aarokend for some entity animations.

D Beef for the Hearthwalker's model and its texture, along with Grand Cleric Thraggager's model and texture. 

Slasher for the Burgeoning model and its texture, among other models and textures.

Lemon AKA rustycleaver for some entity animations and concept art of the Praefectus.

WhackyAxis for some textures and the Driller model and animations.

Andromeda for voice acting The Adapticon.

Moonfish for the initial concept of the Burgeoning among others.

SculkedAura for gallery images. 

Screenshots

Gallery

  • Viltrumites?
    Viltrumites? uh oh
  • The Gorescape
    The Gorescape probably smells
  • Black Hole
    Black Hole the gravity of the situation...
  • Mycofex
    Mycofex A Dulling construct that has augmented itself with biomass stolen from Fungal Infection: Spore
  • The Lost Interfold
    The Lost Interfold A cold, dead world.
  • The Heart of the Dulling
    The Heart of the Dulling Feel Insignificant? Good.
  • The Abyss
    The Abyss just because they're made of stone, doesn't mean the water is safe.
  • The Heart of the Dulling
    The Heart of the Dulling The home dimension of the Dulling. This is only the bottom half!
  • The Altar
    The Altar It could be used to push your enchantments past their limits.
  • The Quiet Gardens
    The Quiet Gardens A biome found in one of the mod's dimensions.
  • The Abyss
    The Abyss Just because they're made of stone, doesn't mean the water is safe.
  • The Burgeoning
    The Burgeoning Protectors of the Overworld that can be summoned for assistance.
  • Ritual Core
    Ritual Core Reshape your world with powerful spells.
  • The Sacreligious Core
    The Sacreligious Core Destroying it will invoke the incursion.
  • The Gorescape
    The Gorescape A biome in the Lost Interfold dimension. Probably smells.
  • Home of the Gorelicks
    Home of the Gorelicks Children of a fallen deity who could be valuable allies if you earn their trust.
  • The Eclipse
    The Eclipse When the Dulling grows strong enough, they will remove the sun.
  • The Dark Fortress
    The Dark Fortress An important structure found in the Lost Interfold dimension.
  • The Lost Interfold
    The Lost Interfold One of the mod's two Dimensions, it was warmer before the Dulling arrived there.
  • Black Hole
    Black Hole Some Dulling units will create singularities to attack their targets.

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