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Tropical World
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Explore a tropical ocean of sandy islands and rare palm-ringed oases, powered by Isekai API.
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Runs entirely on the server. Also works in singleplayer.
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Description
Set sail through a warm ocean dotted with sandy islands.
Turquoise water separates places to build and explore. On larger islands, you may find a rare oasis with clear water, grass, reeds, and palms.
The landscape makes water travel and island life central to survival, while Minecraft's resources, structures, and mobs remain part of its generation setup.
Requires Isekai API. This changes the overworld rather than adding another dimension. Start a new world for a consistent landscape, and do not combine it with another overworld-generator replacement. Existing chunks are not rebuilt.

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

All Rights Reserved. Free to include in any modpack, on any platform, monetized or not, without permission or credit.
Source: https://github.com/KURONAMI333/tropical-world
Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.
The overworld becomes a single sunlit tropical sea. Turquoise water from horizon to horizon, scattered sand islets, and rare lush oases tucked among the islands. Powered by Isekai API.
What it does
Tropical World turns the entire overworld into a warm, bright tropical ocean. Sea level rises and the surface reads as open turquoise water broken by sandy islands — a sunlit archipelago instead of continents. Vanilla biomes, ores, structures, and mobs still generate, so it plays like Minecraft, just at sea.
Hidden on the larger islands are oases — clear water pools ringed with grass, reeds, and clustered palms — placed as hand-authored set-pieces that only spawn on flat, dry ground (never half-sunk in the surf), via Isekai API.
Features
All-ocean overworld — turquoise tropical sea with sandy islets, not a continent in sight.
Lush oases — rare, coordinated water-and-palm set-pieces that sit cleanly on island interiors.
Vanilla content preserved — ores, structures, and mobs still generate; this is a reskin of where land is, not an empty water world.
Requirements
Isekai API is required — Tropical World is a worldshape built entirely on Isekai's worldgen primitives.
Compatibility
Coexists with TerraBlender, YUNG's structure mods, map mods (Journeymap etc.), and dimension mods. Mutually exclusive with other overworld-overhaul mods (Terralith, William Wythers') — only one mod can own the overworld; no crash, last-loaded wins.

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

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Related projects
- Isekai API — required worldgen framework these worlds are built on
- Mountain World — sister world: the overworld reforged as endless mountains
- Sky World — sister world: the overworld as a vertical sea of floating islands
- Tundra World — sister world: the overworld frozen end to end
All Rights Reserved (free to put in any modpack, no permission or credit needed). Source & issues: https://github.com/KURONAMI333/tropical-world
Built on Isekai API.
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