Tundra World

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Tundra World

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All-frozen overworld: glaciers, ice spikes, snowfields and frozen seas, banded by climate. Built on Isekai API.

Mod Loaders
Minecraft

About

Description

The overworld frozen end to end. Glaciers, ice spikes, snowfields, and frozen seas under a pale winter sky — one continuous cold world. Powered by Isekai API.

What it does

Tundra World recolours the whole overworld into a snow-and-ice biome set distributed by climate band — frozen ocean, snowy plains, ice spikes, snowy taiga, and frozen peaks — so every region reads as a different shade of winter. Vanilla terrain, ores, structures, and mobs still generate underneath.

Features

All-frozen overworld — the entire surface is snow, ice, and glacier, banded by continentalness so it varies from frozen sea to icy peak.

Vanilla content preserved — ores, structures, and mobs still generate; this is a biome reskin, not an empty world.

Requirements

Isekai API is required — Tundra World is a worldshape built on Isekai's worldgen primitives.

Compatibility

Coexists with TerraBlender, YUNG's structure mods, map mods, and dimension mods. Mutually exclusive with other overworld-overhaul mods — only one mod can own the overworld; no crash, last-loaded wins.

License & links

All Rights Reserved (free to put in any modpack, no permission or credit needed). Source & issues: https://github.com/KURONAMI333/tundra-world

Built on Isekai API.

The overworld frozen end to end. Glaciers, ice spikes, snowfields, and frozen seas under a pale winter sky — one continuous cold world. Powered by Isekai API.

What it does

Tundra World recolours the whole overworld into a snow-and-ice biome set distributed by climate band — frozen ocean, snowy plains, ice spikes, snowy taiga, and frozen peaks — so every region reads as a different shade of winter. Vanilla terrain, ores, structures, and mobs still generate underneath.

Features

All-frozen overworld — the entire surface is snow, ice, and glacier, banded by continentalness so it varies from frozen sea to icy peak.

Vanilla content preserved — ores, structures, and mobs still generate; this is a biome reskin, not an empty world.

Requirements

Isekai API is required — Tundra World is a worldshape built on Isekai's worldgen primitives.

Compatibility

Coexists with TerraBlender, YUNG's structure mods, map mods, and dimension mods. Mutually exclusive with other overworld-overhaul mods — only one mod can own the overworld; no crash, last-loaded wins.

License & links

Related projects

  • Isekai API — required worldgen framework these worlds are built on
  • Mountain World — sister world: the overworld reforged as endless mountains
  • Sky World — sister world: the overworld as a vertical sea of floating islands
  • Tropical World — sister world: the overworld as a sunlit tropical sea with sandy islets

All Rights Reserved (free to put in any modpack, no permission or credit needed). Source & issues: https://github.com/KURONAMI333/tundra-world

Built on Isekai API.