Community listing page, reviews may not be monitored by the author.
Sky World
No reviews yet
Explore three layers of floating islands with survival resources and structures, powered by Isekai API.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Required on the server. Installing it on the client adds functionality.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Take survival into the sky, across three layers of floating islands.
Large islands sit below a denser middle layer, with smaller, rarer islands high above. Cross the gaps, build between levels, and look for resources along both the surface and underside of the land.
There is no ocean: island ponds supply water. Ores, structures, and mob placement are adapted to the island terrain, keeping exploration and resource gathering part of the journey.
Requires Isekai API 2.2.0 or newer. Start a new world and do not combine it with another overworld-generator replacement. This edition replaces the overworld; it does not include the separate Sky Realm from 1.0.0. Old worlds retain their existing chunks, so updating can produce abrupt terrain boundaries.

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

All Rights Reserved. Free to include in any modpack, on any platform, monetized or not, without permission or credit.
Source: https://github.com/KURONAMI333/sky-world
Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.
Turns the overworld into three bands of floating islands with open void between them, and moves vanilla's ores, structures and mobs into the island rock.
Updating from 1.0.0 changes the world. The island layout, the sky colour and the water are all different. Start a new world; an existing 1.0.0 save will generate mismatched terrain at the edge of what you have already explored.
The three bands
- Y 30–78 — large islands, widely spaced. Long crossings.
- Y 116–176 — where you live. Denser, closer together, most of the land.
- Y 212–242 — small and rare. Stepping stones near the cloud layer.
Between the bands is empty air, so the layers read as separate levels of the world rather than one thick slab.
What moved
Ores follow each island's own top and bottom instead of absolute depth, so coal sits just under the grass of whatever island you are standing on and diamond sits near its underside. Where islands stack, each one is filled on its own terms, so the island under the one you landed on is not hollow. Structures and mobs are placed against the island volume the same way. Nothing generates at the old Y values, because there is nothing there.
About twelve blocks under an island's surface the stone turns to deepslate, so the deepslate ores are here too.
There is no ocean. Water comes from ponds dug into the islands, roughly one attempt per twelve chunks, and surface lava lakes appear at vanilla's own rate. That is the whole water supply, so a pond is worth remembering where it is.
Clouds sit above the top band rather than cutting through it.
Notes
Sky Realm, the separate dimension in 1.0.0, is gone. It had no way in — no portal was ever implemented — and its terrain was a copy of the overworld's.
Requires Isekai API 2.2.0 or newer.

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

All Rights Reserved. Modpack inclusion is allowed without permission or credit.
Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources




