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Voice Chat Hydroacoustics - Unofficial port

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Voice Chat Hydroacoustics - Unofficial port

By Zouzs

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Unofficial port of Hydroacoustics SVC Addon, adding immersive gargling filters to underwater players.

Mod Loaders
Minecraft

About

Description

⚠️ Disclaimer & Port Information

This is an unofficial port of Voice Chat Hydroacoustics by FrankLoq for NeoForge 1.21.1

https://www.curseforge.com/minecraft/mc-mods/voice-chat-hydroacoustics

Made for personal use and decided to share it. It won't receive further updates.

Below I attach the original mod description.


Inspired by Lethal Company, this mod applies an underwater filter for players that are effectively, underwater. No more crystal clear conversations while drowning!

Features

  • Voices become muffled the moment a player's head goes under the surface.
  • Real-time amplitude modulation + a bubbling sound effect whenever a player speaks while submerged (the same one from Lethal Company).
  • Voice range distance is cut in half when you're underwater
  • Every parameter is configurable!

Voice Chat Hydroacoustics is fully synchronized for all players in the server. You can tune each parameter of the underwater filter in real-time, and every player's client will update instantly.

Commands

  • /hydro mufflingStrength <0.001 - 1.0>: Adjusts the strength of the muffling. Lower values make voices sound deeper and more submerged. (by default: 0.02)
  • /hydro voiceVolume <0.0 - 10.0>: Compensates for the muffling by boosting the speaker's gain. (by default: 3.0)
  • /hydro garglingEffect <0.0 - 1.0>: Controls the intensity of the choppy bubbling modulation applied to the voice. (by default: 0.5)
  • /hydro bubblingSound <0.0 - 2.0>: Sets the volume of the bubbling sound effect that plays when people talk underwater. (by default: 0.05)
  • /hydroacoustics voiceDistance <1 - 100>: Sets the maximum block range players can be heard and hear when they're submerged. (Default: 16.0)
  • /hydroacoustics defaultValues: Instantly restores all settings to their original defaults.