WF's Cave Overhaul

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WF's Cave Overhaul

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Wicked new noise caves for a wild new adventure. Maximally compatible with other mods.

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Cave Improvements
World Gen Improvements
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Forge
NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
GNU General Public License v2.0 or later
Latest Version
caveoverhaul-forge-1.21.4-1.3.4.jar
Authors
CurseForge
Modrinth

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About

Description

Compatible with Worldgen Revisited. Use worldtype -1 with cheese and spaghetti caves disabled if Worldgen Revisited is installed.

Minecraft versions receiving major updates: 1.20.1, 1.21.1, <latest version>. Supported modloaders: Fabric, Forge. Neoforge (1.20.1, 1.21+ only). 

 

Minecraft's caves, redesigned from the ground up.

 

--

Ready to play, no configuration needed
Gives you brand new caves without any arduous configuration process. Just place the mod in your mod folder and you're set.

Engineered for your favorite mods
This cave overhaul mod is designed to work with any and all worldgen mods out there. The caves are built off of Minecraft's own systems and not datapacks, thus ensuring this absurd level of compatibility. Wherever vision you can dream up for Minecraft, this mod is good to go. Compatibility with major mods is confirmed. Awesome features like Tectonic's underground rivers works without issue. ✔️Alex's Mobs ✔️Tectonic ✔️Terralith

Lightning Fast Generation
They're fast, too- clocking in at a screaming low 5 second difference between WF's Cave Overhaul and Minecraft's native caves when making a new world, you know you can have confidence in your FPS. The mod achieves this by replacing Minecraft's underlying noise caves with the mod's own, thus leveraging all the performance increases Mojang designed for their own noise caves. This contrasts with the traditional method of using carvers to make caves.

Optimized for gameplay first, aesthetics second
These new caves are designed to foster an engaging caving experience. Will you set sail down one of the many new underground rivers only to lose control at a waterfall and fall into a bunch of lava? Perhaps! And keep track of where you go- this mod features new labyrinthine caves which are designed to get you turned around, so be warned, track your steps carefully or you'll get lost. As you wander, you'll encounter everything from ultra cramped spaces which make you wonder what's around the corner to large, expansive, caves which still offer a deep experience.

Minecraft is now more dynamic than ever
These are not your standard noise caverns, too. They're using domain warping- a technique used to modify the nature of the regular noise to achieve new and curious ways. And due to this, as you dive deeper, the terrain gets weirder. But the effect is not overkill at this time. That might change in the future.

Every cave is a new experience
...and more experiences are on the way. The goal of this mod is to make it so no two caving adventures are the same. Stay tuned to see what I have in store for you, and see how I plan to make your cave adventure even more chaotic!

Compatible with Worldgen Revisited. Use worldtype -1 with cheese and spaghetti caves disabled if Worldgen Revisited is installed.

 

Ready to play, no configuration needed

Gives you brand new caves without any arduous configuration process. Just place the mod in your mod folder and you're set.

 

Lightning Fast Generation

They're fast, too- clocking in at a screaming low 5 second difference between WF's Cave Overhaul and Minecraft's native caves when making a new world, you know you can have confidence in your FPS. The mod achieves this by replacing Minecraft's underlying noise caves with the mod's own, thus leveraging all the performance increases Mojang designed for their own noise caves. This contrasts with the traditional method of using carvers to make caves.

 

Optimized for gameplay first, aesthetics second

These new caves are designed to foster an engaging caving experience. Will you set sail down one of the many new underground rivers only to lose control at a waterfall and fall into a bunch of lava? Perhaps! And keep track of where you go- this mod features new labyrinthine caves which are designed to get you turned around, so be warned, track your steps carefully or you'll get lost. As you wander, you'll encounter everything from ultra cramped spaces which make you wonder what's around the corner to large, expansive, caves which still offer a deep experience.

 

Minecraft is now more dynamic than ever

These are not your standard noise caverns, too. They're using domain warping- a technique used to modify the nature of the regular noise to achieve new and curious ways. And due to this, as you dive deeper, the terrain gets weirder. But the effect is not overkill at this time. That might change in the future.

 

Every cave is a new experience

...and more experiences are on the way. The goal of this mod is to make it so no two caving adventures are the same. Stay tuned to see what I have in store for you, and see how I plan to make your cave adventure even more chaotic!

Screenshots

Gallery

  • A snapshot of what terrain to expect
    A snapshot of what terrain to expect
  • Not too open :)
    Not too open :)
  • Subterranean river
    Subterranean river
  • Mine intersection
    Mine intersection
  • River of lava
    River of lava
  • Terrain example
    Terrain example
  • Lavafall
    Lavafall
  • A snapshot of the new caves
    A snapshot of the new caves You can see a variety of terrain in this screenshot, including the type of variety the new noise caves can generate + lava rivers. Note that rivers are meant to be long and sometimes difficult to explore.
  • Exploring mineshafts feel more rewarding now
    Exploring mineshafts feel more rewarding now One thing I've noticed through my own 1.20.1 modpack playthrough is that the new terrain really plays off of mineshafts and dungeons now. The new caves are designed to adjust the pacing of your mining experience, and it shows.
  • A cramped section of a subterranean narrow river
    A cramped section of a subterranean narrow river A small river I found deep beneath the ground.
  • A lava waterfall generated by the new lava rivers
    A lava waterfall generated by the new lava rivers Some bugs are deliberately left in to increase the interest level of caves. They can lead to a number of waterfalls throughout the world, such as this one.
  • Oh! What's down there?
    Oh! What's down there? It's always nice when the carvers align to produce very complex terrain.
  • A slightly larger room with weirder terrain and a lava river
    A slightly larger room with weirder terrain and a lava river A small sample of what you can experience deep underground.
  • A long cave with the new terrain
    A long cave with the new terrain A long room with a lot of texture.

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~950,000
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CurseForge
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Modrinth
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