Windy: Configurable
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Configurable subtle ambient wind particles.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Adds client-side tools and features to enhance the user experience.
A modified or ported version of an existing mod.
Adds or enhances weather and environmental effects.
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Description

A small visual CLIENT-SIDE mod that helps outdoor areas feel more alive without changing gameplay.
Unofficial Forge/NeoForge port of Windy mod by Bonfire Studios which was inspired by Breezy mod.
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📖 About 📖
Wind particles occasionally drift through the air around the player, creating a soft atmospheric effect. Their density reacts to the weather by default, and can also be configured to scale with altitude, biome, and more.
This unofficial fork provides Forge / NeoForge versions of Windy with many new configuration options.

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Features
- Ambient wind particles
- Reactive to weather state
- Lightweight & client-side
- Configurable wind density
- Optional altitude-based wind scaling
- Optional biome-based wind rules
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Config
Main options:
- Enable or disable wind particles
- Require wind particles to have sky access
- Choose how wind density is calculated
Wind Density Modes:
[Default: CONSTANT]
- CONSTANT: wind uses the same spawn rate multiplier at every height above the configured minimum wind height.
- Y_LEVEL_SCALING: wind gradually scales between a minimum and maximum spawn rate multiplier across the configured Y-level range.
Constant Wind:
- Set the minimum Y level where wind can appear.
- Set one spawn rate multiplier used at every valid height.
Y-Level Scaling Wind:
- Set the minimum Y level where wind starts.
- Set the multiplier used at the minimum height.
- Set the maximum Y level where wind reaches full strength.
- Set the multiplier used at and above the maximum height.
Biome Wind:
[Default: Disabled]
- Optional biome-based wind rules.
- Biome rules multiply the active CONSTANT or Y_LEVEL_SCALING wind density.
- Add biome IDs or biome tags to increase, reduce, or disable wind in specific areas.
- Use the blacklist to fully disable wind in selected biomes or biome tags.
- Priority: blacklist wins; exact biome ID multipliers override tag multipliers; if multiple tags match, the highest matching tag multiplier is used.
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Credits
This is an unofficial fork of the original Windy mod which was inspired by Breezy Mod.
For the original Fabric / NeoForge / Quilt versions, please visit the original Windy release.
This fork exists mainly for the Forge port and added configuration options,
Full credit for the original concept and implementation goes to the original authors.
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