Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksThe game is definitely hard to start, and I will admit that. But even though it is challenging, I think it is genuinely good. The world is made well, the systems are interesting, and when you finally find a village it feels rewarding.
However, the early progression is extremely tough for beginners. Most of the bounties feel completely random, and half the time there is no monster nearby that matches the contract. On top of that, the Witcher Silver Sword and Steel Sword currently behave like normal swords. They do not deal extra damage to monsters or humans, which removes a big part of what makes Witcher combat feel unique.
I also think we really need more inventory space or at least a safe haven for each Witcher school where you can store items, get starting gear, upgrade your equipment, and have a clear goal to work toward. Right now everything is random, and while that randomness is fun, it slows progression to a crawl.
Some features that would greatly improve the experience:
Extra horse storage which is essential for long hunts
Witcher treasure hunts similar to the actual games
Proper Silver and Steel sword scaling so they can reach Mastercrafted or Grandmaster levels
Set bonuses and perks for wearing full Witcher gear
School specific skill trees to give players identity and direction
Safe havens for each school to act as a home base and progression hub
Despite the difficulty, I genuinely love what is here. The mod is made with care, and the foundation is strong. My feedback is not meant to be negative. It is honest advice from someone who wants to see this become even better.
PS: I rated everything 5 stars except progression. I am not talking badly about the mod at all. This is simply a sincere review.





