Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksThis is such a fun modpack to play once I got used to the controls and objectives. My experience is limited, but I ended up having a ton of fun with the werewolf. The feel of combat is great, with backstabs and stealth that make it feel more complete than standard combat. The weapons add a nice touch as well since they're diverse enough to give different combat styles for each class. The aesthetics of the modpack makes this stand out the most, especially with the more dark fantasy elements of the setting. The models for each of the classes are phenomenal as well, which is a shame since the werewolf model's head obstructs your view when you're casting certain spells (though you're not limited to those models and can change them). Other than that, it's a very creative interpretation on Minecraft-esque creatures. The actual mechanics of the modpack very much scratches that roguelike itch while feeling like something totally unique.
There are a few minor annoyances that I did experience, which aren't deal breakers, but are something to keep in mind. Objectives can be very far away, with my best run having two objectives being over 5k km in opposite directions from each other. Some of the classes, like the vampire and werewolf, have some strong movement, but it still makes the distances feel sluggish to cross. This gets even worse in the Nether if you spawn in a pocket somewhere and need to mine out, especially if you didn't find or craft a pickaxe since you can only get the materials for one (or just find one) from chests and drops (excluding the wanderer class). Thankfully, there's a good amount of enemies strewn around that makes the exploration more interesting, so it's not that big of an issue. While I really like the enemies, some of them feel iffy, mainly the witch. The witch is fairly rare, which makes this issue not that prevalent, but it's such an annoying enemy. It can use the ISS Blackhole spell semi-frequently and teleports when hit, which can lead to either very quick deaths if you don't have good gear or just being stuck for several seconds. I'd honestly love if witches could cast multiple different spells, though that's just a preference for me.