Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksPros:
High Replayability: This is one of the few modpacks that actually keeps me coming back year after year.
Good enchant mod: The selection of enchants is extremely sweet, complex, and vast. It adds a ton of depth once you finally get into it.
I love early game, and how you start the game getting flint tools.
Cons:
Over-Nerfed and Tedious: Before magic was nerfed, I absolutely loved this pack. The game itself is unfair, but it used to feel rewarding because you could get unfair things for yourself (like the Summoning Staff) to fight back. Over the years, all those little advantages have been nerfed over and over, making the grind feel tedious.
The "Marshmallow" Effect: You can do all the grind and get the best armors, but you still feel like a marshmallow. I'm not saying you should be an invincible tank, but getting destroyed in less than 3 seconds by most important things is frustrating.
Over-Reliance on Enchants: Armor doesn't even matter until you get enchants. While the enchant system is cool, actually getting them is a horribly long and tedious process. And when you finally do get them, you're just decently strong, not immortal.
The Nether: is incredibly dangerous and keeps you on your toes, it leans too hard in difficulty, the game in itself is unfair this is unfair pro max, theres been times I am forced to go to the nether, but you dont quite have any good enchants and you lose everything due to lava.
Lackluster Endgame: The endgame itself feels missing. Golem armor is just grind and thats it, The End doesn't feel alive or nearly as dangerous as the Nether.
Final Thoughts:
I keep coming back to this pack, but the constant nerfs to the player's power have sucked away some of the fun. I really hope that with 2.10, the balancing can come to feel more rewarding, and the End can finally feel alive, instead of making things weaker.