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Alive | Gothic Horror
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Adds in a bunch of gothic horror elements/ambience modulating according to season, weather, and time.
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---=== NOTICE MESSAGE ===---
2026-07-27
Config implementation is currently being worked on! Currently a wip setup is being released with the 26.2 version of Alive 1.44.0. Expect some issues and weirdness as it is being ported and backup your worlds!
---=== END MESSAGE ===---
Note: This mod REQUIRES Serene Seasons to function correctly, future compatibility with other season mods is planned.
`Alive | Gothic Horror` is a Minecraft mod that is a component of the Alive Modding Ecosystem.
It adds a multitude of features, and it's highly recommended you play with `Alive | Undead Expanded` and `Alive | Ghosts & Ghouls` for the full experience!
This mod adds in a variety of gothic horror themed game events, sounds, and creepy effects.
Mod Features:
- Longer Autumn Nights & Nightmares
- The closer to october you are, the longer the nights get, and the harder it is to sleep.
- Occasionaly the player will wake from a nightmare later into the night but before dawn.
- Banshee's
- Ghostly cries of the banshee will play when the game thinks danger is near. Banshee's are heralds of death.
- Horror Darkness Ambience
- Horror type ambience that seems to ooze from the walls, plays in dark areas
- It is highly reccomended the `Sound Physics Remastered` mod be played alongside this one.
- Forerunners
- In regional folklore—particularly well-documented in Nova Scotia, a forerunner is a supernatural sign or auditory/visual phantom (such as three unexplained knocks or seeing a phantom double) that acts as a grim harbinger of an impending death.
If this is looking a little sparce, plenty of features are planned and coming.
If you want to support me and The Satosus Project with everything we do here, feel free to donate to our kofi!
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