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Archetypes

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Archetypes

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Three RPG classes: Brawler, Cutpurse or Seeker. Three skill trees in each class.

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Fabric
Minecraft
26.2

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Type
Mod
License
MIT License
Latest Version
1.0.0
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Description

Archetypes

Pick one of three archetypes in the first minutes of gameplay. Each archetype has three skill trees focusing on different weapons/spells.

The archetype picker: Brawler, Cutpurse, Seeker

You can preview some of the abilities of an archetype before you make the choice.

Levelling

  • Archetype XP mirrors vanilla XP: whatever drops XP orbs also fills your archetype bar. The XP is copied, not spent — enchanting is untouched, and Mending repairs still count in full.
  • Vanilla advancements permanently increase the archetype XP gain rate
  • Resetting the archetype tree talent choices requires a Potion of Amnesia I, but this will return only 2/3 of your levels. Potion of Amnesia II will reset the archetype choice, but wipe out your archetype level.

Brewing a Potion of Amnesia

The trees

Every archetype has 45 levels - 15 levels for each sub-tree.

The Elementalist constellation

Each tree adds active/passive abilities:

The Protector constellation

One ability from each archetype

Brawler — Bladestorm (Slayer tree): whirl for 3 seconds, striking everything within 3 blocks six times at x0.5 damage:

Bladestorm whirl through a zombie crowd

Cutpurse — Shadow Step (Assassin tree): blink behind a target up to 16 blocks away and strike with your dagger. 15s cooldown:

Shadow Step onto a skeleton

Seeker — Meteorite (Elementalist tree): spends your entire mana pool (100 minimum) — damage, blast radius and knockback all scale with the mana spent:

Meteorite landing on a zombie pack

Spells have no cooldown and spend mana. The pool starts at 100 and regenerates slowly, but can be sped up using new potions of mana regeneration or mana restore:

Brewing a Potion of Mana Restore with lapis

Brewing a Potion of Mana Regeneration with amethyst

Holding a melee or ranged weapon blocks mana regeneration:

Mana regeneration pausing while holding a sword

Weapons

  • Greatswords (7 tiers) — strictly two-handed: the offhand is dead weight while you carry one.
  • Daggers (7 tiers) — fast and light, built for the Assassin's openers.
  • Wands (5) — the Seeker's cast tools.

All tuned to sit at or under vanilla sword DPS — they are playstyles, not upgrades.

Crafted like their vanilla cousins — and the recipes appear in the recipe book as soon as you pick up the material:

Iron Greatsword recipe: 6 iron ingots over a stick

Starter wand recipe: two sticks

Plays well with Skill Proficiencies

Run it alongside Skill Proficiencies and the Seeker's spellcasting registers as a proper skill in its skills screen. Neither mod requires the other.

Details

  • Server-authoritative: all gameplay logic runs server-side; singleplayer and multiplayer both work.
  • Requires Player Animation Library and Fabric API.
  • Minecraft 26.2 (Fabric). 26.1 support planned.

Source · Issues

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  • Choose your Archetype
    Choose your Archetype Preview some of the abilities before making a choice
  • Potion of Mana Regeneration
    Potion of Mana Regeneration Brewed with an Amethyst Shard (5x speed)
  • Greatsword crafting
    Greatsword crafting Crafted like their vanilla cousins
  • Starter wand crafting
    Starter wand crafting Two sticks — the Seeker's first wand
  • Respec by brewing
    Respec by brewing Awkward + Red Mushroom = Potion of Amnesia
  • Protector tree
    Protector tree Bulwark in the Protector constellation
  • Bladestorm
    Bladestorm Sword capstone: 3s whirl, six strikes at x0.5 damage
  • Shadow Step
    Shadow Step Blink behind a target up to 16 blocks away
  • Meteorite
    Meteorite Fire capstone — damage, radius and knockback scale with mana spent
  • Mana
    Mana Regen pauses while a weapon or shield is in hand
  • Elementalist tree
    Elementalist tree Fire or ice — choosing one locks the other
  • Potion of Mana Restore
    Potion of Mana Restore Brewed with Lapis Lazuli (5x speed)

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