Balanced Shield
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A mod that balances the shield. get the best shield experience when used alongside Guarding.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Balanced shield adds a "shield tolerance" value that reduces whenever your shield is hit.
Intro info
You would think that your minecraft arm would get tired after taking so many hits from various things but the shield remains a sturdy wall of protection. until an axe disables it that is.
Sword users now have some weight in pvp as battering a shield with weapons will now reduce the blocking player's shield tolerance. Once the shield tolerance reaches 0%, the shield is disabled for a while.
How much shield tolerance different types of weapons reduce, varies.
It takes 3 hits for a sword or a non-player melee mob to disable a shield,
it takes around 4 arrows to disable a shield, and
it takes 2 non-entity explosions to disable a shield.
Firework rocket explosions and axes disable will disable a shield in one hit.

If you haven't blocked a hit in a while, your shield tolerance will recharge and you can rush into battle with renewed confidence. It takes around 10 seconds of not blocking a hit to recharge your shield.
While blocking a hit with your shield, a little orange message will show up above your hotbar, showing how much shield tolerance you have left. This indicator is still very wip, im just not sure how to do GUI yet. I hope to make it look nicer in the future though.
Compat
This Mod Was designed to work alongside Guarding!
Use them together for the best experience.
Bumblezone shields are also supported out of the box. Any other shields must be put into the balanced shield "shield" tag to get the effects of the mod!
I can't ensure compat for other mods that edit how the shield works since this edits some base stuff about the shield.
Balanced shield adds a "shield tolerance" value that reduces whenever your shield is hit.
Intro info
You would think that your minecraft arm would get tired after taking so many hits from various things but the shield remains a sturdy wall of protection. until an axe disables it that is.
Sword users now have some weight in pvp as battering a shield with weapons will now reduce the blocking player's shield tolerance. Once the shield tolerance reaches 0%, the shield is disabled for a while.
How much shield tolerance different types of weapons reduce, varies. It takes 3 hits for a sword or a non-player melee mob to disable a shield, it takes around 4 arrows to disable a shield, and it takes 2 non-entity explosions to disable a shield. Firework rocket explosions and axes disable will disable a shield in one hit.

If you haven't blocked a hit in a while, your shield tolerance will recharge and you can rush into battle with renewed confidence. It takes around 10 seconds of not blocking a hit to recharge your shield.
While blocking a hit with your shield, a little orange message will show up above your hotbar, showing how much shield tolerance you have left. This indicator is still very wip, im just not sure how to do GUI yet. I hope to make it look nicer in the future though.
Compat
This Mod Was designed to work alongside Guarding! Use them together for the best experience.
Bumblezone shields are also supported out of the box. Any other shields must be put into the balanced shield "shield" tag to get the effects of the mod!
I can't ensure compat for other mods that edit how the shield works since this edits some base stuff about the shield.
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