Mod

Callable Horses
Rank 504
Rank 353 among mods

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Callable Horses

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1 review (100%) · 5.0★
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Callable Horses allows players to call their horse from anywhere, like in popular RPG games

No Theme
No Genre
Pets & Tameables
Player Transport
UI & Menu Tool
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NeoForge
Minecraft

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5.0
Precise-ModPacker

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Posted: December 30, 2023 at 11:49:07 AM UTC
MC 1.19
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Since the introduction of the Elytra, the Horse was a worst option to move over the world.

Thanks to this mod, the horse is a little more useable, because you don't have to worry when you leave the horse, you can always call it with a keybind.

0
0
5.0
Precise-ModPacker

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: December 30, 2023 at 11:49:07 AM UTC
MC 1.19
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Since the introduction of the Elytra, the Horse was a worst option to move over the world.

Thanks to this mod, the horse is a little more useable, because you don't have to worry when you leave the horse, you can always call it with a keybind.

0
0
5.0
Precise-ModPacker

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: December 30, 2023 at 11:49:07 AM UTC
MC 1.19
The version(s) the reviewer played
0
0

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Project Details

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Mod
Latest Version
callablehorses-1.20.1-1.3.0.1
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About

Description

Callable Horses

Many popular RPG games have a feature where you can simply press a key and call your horse. Your horse will appear, no matter how far away from it you are.
This mod adds this feature to Minecraft.

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Features

To get a personal horse, you first need to sit on one (works on llamas too!) and press the P key.
If that horse isn't already owned by another player, that horse becomes your personal horse. You can only have one personal horse at a time.
To then call that horse, you need to press the V key. If your horse is near you, it will try to walk to you.
If it is further away it will teleport to you. It can event follow you through dimensions (configurable)!
If your personal horse dies, you can't call it again (also configurable!)

Setting a personal horse

Calling a horse

The mod also adds a handy GUI to see the stats of your personal horse.
To see the stats, press K.

Horse Stats GUI


All Keybinds can be changed in the controls.

The mod is set up in a way that there can only be one entity of your personal horse in the world.
So even if the old horse is in unloaded chunks when you call a new one, the old one will be despawned when you enter those chunks the next time.

Technical
Any entity that extends AbstractHorse, meaning horses, donkeys, mules, skeleton and zombie horses and llamas can be personal horses. This also works with any modded horses as long as they extend AbstracHorse.

Notable Config Options:

deathIsPermanent: When this is set to false, your horse can be respawned after it dies. Any items that it was wearing will not be respawned with it.

maxCallingDistance: When this is set to something other than -1, you can only call your horse if it is in the range specified. This also accounts for cross-dimensional coordinate shift.

callableInEveryDimension: When this is set to false, the horse can only be called in dimensions specified in *callableDimsWhitelist*.

enableStatsViewer: If this is set to false, the horse stat viewer is disabled.

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