Cobblemon Fight or Flight
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Makes Cobblemon runaway or fight back when agitated
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
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Must be installed on both the client and the server.
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An addon for Cobblemon that makes pokemon either fight back, or run away when attacked by the player, or in response to a failed attempt to catch them.
Whether or not they flee or fight depends on each pokemon's offensive stats compared to their defensive stats, their level as well as each pokemon's nature.
In addition, particularly aggressive pokemon won't even wait to be attacked - attacking any players that get too close.
Pokemon of different types apply different effects to the player when they hit you:
- Fire types: set you on fire
- Ice types: applying freezing to you
- Poison types: poison you
- Psychic types: apply levitation
- Fairy/Fighting/Steel types: apply weakness
- Ground/Rock types: apply mining fatigue
- Ghost/Dark types: apply darkness
- Electric/Water types: apply slowness
- Bug types: apply hunger
- Grass types: gain regeneration on hit
- Flying types: deal increased knockback
- Dragon types: deal increased damage
An addon for Cobblemon that makes pokemon either fight back, or run away when attacked by the player, or in response to a failed attempt to catch them.
Whether or not they flee or fight depends on each pokemon's offensive stats compared to their defensive stats, their level as well as each pokemon's nature.
In addition, particularly aggressive pokemon won't even wait to be attacked - attacking any players that get too close.
Pokemon of different types apply different effects to the player when they hit you:
- Fire types: set you on fire
- Ice types: applying freezing to you
- Poison types: poison you
- Psychic types: apply levitation
- Fairy/Fighting/Steel types: apply weakness
- Ground/Rock types: apply mining fatigue
- Ghost/Dark types: apply darkness
- Electric/Water types: apply slowness
- Bug types: apply hunger
- Grass types: gain regeneration on hit
- Flying types: deal increased knockback
- Dragon types: deal increased damage
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