Cobblemon Nuzlocke Mode

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Cobblemon Nuzlocke Mode

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Nuzlocke challenge mode for Cobblemon!

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RPG
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Pokemon
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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Cobblemon Nuzlocke 1.2.4-NeoForge
Authors
CurseForge
Modrinth

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Description

 


I grant permission to anyone seeking to add my mod to a modpack


Cobblemon Nuzlocke

Adds Nuzlocke challenge rules to Cobblemon. Configure your run when you first join a world.

Features:

  • Permadeath - Fainted Pokémon are automatically released
  • One catch per biome(global) - Only catch the first encounter in each biome
  • One spawn per biome(instance) - Only one spawn per biome
  • No duplicates - Can't catch species you already own
  • No healing - Disables Pokémon Center healing
  • Shiny clause - Shinies are always catchable regardless of rules
  • Catch cooldown - Optional timer between catches (0-60 min)

Commands:
/nuzlocke status  
/nuzlocke config  

Toggle any combination of rules to customize your challenge. Settings are per-player and persist across sessions.

Please consider supporting me on ko-fi if you like the mod and can afford it, I appreciate even 1 dollar. Ko-fi


I grant permission to anyone seeking to add my mod to a modpack


Cobblemon Nuzlocke

Adds Nuzlocke challenge rules to Cobblemon. Configure your run when you first join a world.

Features:

  • Permadeath - Fainted Pokémon are automatically released
  • One catch per biome - Only catch the first encounter in each biome
  • One spawn per biome(instance) - Only one spawn per biome
  • No duplicates - Can't catch species you already own
  • No healing - Disables Pokémon Center healing
  • Shiny clause - Shinies are always catchable regardless of rules
  • Catch cooldown - Optional timer between catches (0-60 min)

Commands:
/nuzlocke status
/nuzlocke config

Toggle any combination of rules to customize your challenge. Settings are per-player and persist across sessions.

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  • nuzlockeconfig.png
    nuzlockeconfig.png nuzlockeconfig.png

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~6,000
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~3,000
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