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Cobblemon: Cobbled Levels
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Highly configurable level scaling for wild Pokémon and progression control with many different scaling methods!
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Runs entirely on the server. Also works in singleplayer.
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About
Description
Introduction
Cobbled Levels is a Cobblemon sidemod that adds configurable level scaling and progression control to wild Pokémon spawns, designed especially to improve exploration and progress on multiplayer servers and in singleplayer worlds!
This mod lets you customize the spawn levels of wild Pokémon in any way you can imagine!
Features
⬆️ Higher Levels: No more Lv. 15 Pokémon in the End! Scale Pokémon exactly how you want it!
🗺️ Region Scaling: Set minimum and maximum levels for structures, biomes and dimensions - even the modded ones!
🎉 Party Scaling: Keep it challenging by scaling wild Pokémon to the median level of your Pokémon!
🛤️ Distance Scaling: Customize how strong Pokémon should become based on their distance to the world spawn!
⛰️ Depth Scaling: Encounter stronger Pokémon the deeper you go!
🎚️ Difficulty Scaling: Incease the level of wild Pokémon with your local difficulty!
🔎 Species Scaling: Set individual level ranges for any species without modyfing any other files!
📄 Highly customizable: Edit the level ranges for anything you can think of and customize how strong each scaling method should be!
🚫 Optional Bypass: Do you want your Legendaries or any other Pokémon to not be affected by this mod? Just add them to the list of ExcludedPokémon!
✅ Server-side Only: No need for clients to install anything!
Installation
Install Cobblemon and any dependencies.
Drop the CobbledLevels.jar into your /mods-folder.
Start the game or server to generate the config file.
Edit /config/cobbledlevels.json to customize your settings.
Please check out the wiki for further information regarding the config file and each setting.
Please also note that the Fabric version of this mod requires fabric-language-kotlin!
In case you have any questions or ideas, please do not hesitate to join my Discord-Server!
Introduction
Cobbled Levels is a Cobblemon sidemod that adds configurable level scaling and progression control to wild Pokémon spawns, designed especially to improve exploration and progress on multiplayer servers and in singleplayer worlds!
This mod lets you customize the spawn levels of wild Pokémon in any way you can imagine!
Features
-
⬆️ Higher Levels: No more Lv. 15 Pokémon in the End! Scale Pokémon exactly how you want it!
-
🗺️ Region Scaling: Set minimum and maximum levels for structures, biomes and dimensions - even the modded ones!
-
🎉 Party Scaling: Keep it challenging by scaling wild Pokémon to the median level of your Pokémon!
-
🛤️ Distance Scaling: Customize how strong Pokémon should become based on their distance to the world spawn!
-
⛰️ Depth Scaling: Encounter stronger Pokémon the deeper you go!
-
🎚️ Difficulty Scaling: Incease the level of wild Pokémon with your local difficulty!
-
🔎 Species Scaling: Set individual level ranges for any species without modyfing any other files!
-
📄 Highly customizable: Edit the level ranges for anything you can think of and customize how strong each scaling method should be!
-
🚫 Optional Bypass: Do you want your Legendaries or any other Pokémon to not be affected by this mod? Just add them to the list of ExcludedPokémon!
-
✅ Server-side Only: No need for clients to install anything!
Installation
-
Install Cobblemon and any dependencies.
-
Drop the CobbledLevels.jar into your /mods-folder.
-
Start the game or server to generate the config file.
-
Edit /config/cobbledlevels.json to customize your settings.
Please check out the wiki for further information regarding the config file and each setting.
Please also note that the Fabric version of this mod requires fabric-language-kotlin!
In case you have any questions or ideas, please do not hesitate to join my Discord-Server!
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