DragonMine Z Plus - Planetary Destruction Update!

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DragonMine Z Plus - Planetary Destruction Update!

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General System overhaul for DMZ - Space, IT, HBTC, Worldgen etc.

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Latest Version
DragonMineZ Plus 1.1.5b
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DragonMineZ Plus - Planet Destruction Update!

DragonMineZ Plus is an addon for DragonMineZ. It adds configurable systems that give server owners control over DragonMineZ's biggest mechanics: training, teleportation, Dragon Balls, death, gravity, and space. Every system can be switched on, off, or tuned to fit your server.


Blow up a planet. Then wish it back.

Every world has integrity, and a strong enough attack takes a piece out of it.

  • The Dragon Balls can undo it - summon the dragon and wish a dead world back into existence.
  • A boss bar while it dies, wreckage left hanging in the sky, and a destruction sequence you can watch from orbit.
  • Every part of it is configurable - each planet declares its own health and regeneration rate, and the whole system can be switched off if it is not for your server.

Scream to charge. Hold a note to transform.

Install Simple Voice Chat and your microphone becomes a control. Shout, and your ki charges. Hold a loud enough note long enough, and you transform.

  • Your voice or the key, your choice - both work by default, so nobody is forced into it and nobody is left out.
  • Per-player opt-out - a player who would rather not shout at their computer turns it off for themselves, without the server disabling it for everyone.
  • One master switch for server owners, and one charge duration that applies to everyone equally.

Seven worlds to actually go to

  • Planet Vegeta - a real 10g world that fights you for every jump.
  • Hell Planet - 20g and volcanic. Training here is a statement.
  • Vampa - yellow-green sand and spires, with its own new block.
  • Yardrat - grey hills under a bright yellow sky.
  • Cereal - banded mesa under dark orange, with its own Dragon Balls and Toronbo to summon.
  • Otherworld Space - reach Heaven and the Sacred World by pod.
  • Namek and Earth, with real surface art rather than placeholder ground.

Planets can be finite. Fly, fall or dig past the edge of a bounded world and you are lifted into its orbit instead of stopping at an invisible wall, with terrain on all six faces so it reads as a body from space rather than a slab.

Gravity you can feel

  • A planet's gravity is physical - Vegeta at 10g really is ten times heavier, and DragonMineZ trains you against it.
  • Gravity Mastery - earn your tolerance by enduring it instead of letting your stats decide it, and mastered gravity pays a permanent TP multiplier. Now on by default.
  • Walk down the side of a planet - gravity can rotate to whichever face you are standing on, for every entity and not only players. Optional, and needs Gravity Control.

Space travel

  • Pods you actually pilot - launch and descend controls take you a layer at a time, your speed shows on the HUD, and the descent brakes to a hover rather than dropping you. Your pod follows you between layers, and wraps with you when deep space loops.
  • Speed that builds - sustained flight in deep space winds up over time, so long crossings stop being a fixed crawl, and the starfield streaks past in proportion to how fast you are really going.
  • Weightless and lethal - deep space is genuinely weightless, and cold enough that only some races survive it. A pod is life support; step out without the right race and it will not save you.
  • You can see where you are going - the capture boundary around each planet is visible from deep space, worlds and suns hang in the sky, asteroid fields carry Gete debris ore to mine, and /dmzplus space locate points you toward any world you name.

Everything else

  • Hyperbolic Time Chamber - visits run on a time budget (default 20 minutes) and cost a key won from Shenron. One key attunes your whole nearby party.
  • Instant Transmission - block it into or out of chosen dimensions, charge Ki to cross one, or sweep nearby players along with you.
  • Dragon Ball wish cooldown - after a wish, that set goes dormant: still scattered, but stone-like, hidden from the radar, and unable to summon.
  • Flight aura - flying fast uses a new aura shaped to read correctly on a body pitched forward, instead of DragonMineZ's upright standing aura. Cosmetic, and switchable in the client config.
  • Otherworld and HFIL - fall off Snake Way and you land in the Nether, with a nether portal the only way back to King Yemma.
  • Datapack support - add your own planets and solar systems, declare their gravity and terrain, and list them in the pod menu.
  • Space pods and worldgen - restrict pod destinations, and stop DragonMineZ's unique structures clumping at the edge of their spawn radius.

Requirements

Minecraft 1.20.1, Forge 47.x, Java 17, and DragonMineZ 2.1.3+ (on DragonMineZ 2.1.2, use DMZ Plus 1.0.1). Install on both the server and clients.

Optional: Simple Voice Chat for voice charging, and Gravity Control for planet-face gravity.

Documentation

Full command list, every config option, and the datapack format for custom planets: the DMZ Plus wiki

Support the project

If you enjoy the mod and want to buy me a coffee or tip me for the work, it is genuinely appreciated and keeps development going:

ko-fi

Credits

The DragonMineZ team for DragonMineZ. Kiziro Akami & Darke for DragonMineZ Plus.

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  • stonifieddbs.png
    stonifieddbs.png stonifieddbs.png
  • awakenddbs.png
    awakenddbs.png awakenddbs.png
  • hbtcdenied.png
    hbtcdenied.png hbtcdenied.png
  • hbtckey.png
    hbtckey.png hbtckey.png
  • hbtctime.png
    hbtctime.png hbtctime.png
  • itparty.png
    itparty.png itparty.png

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