Dynamic Surroundings: Remastered Fabric Edition

Quick rating

Community listing page, reviews here may not be monitored by the author.

Dynamic Surroundings: Remastered Fabric Edition

No reviews yet

Remastered Fabric Version of Dynamic Surroundings mod for Minecraft

No Theme
Adventure/Exploration
Music & Sound
Client Utility
Mod Fork/Port
Weather & Environmental Effects
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
MIT License
Latest Version
DynamicSurroundings-RemasteredFabric-1.19-0.1.1.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This version created special from Minecraft 1.19-1.19.2 and include some fixes and improvements. 1.19.3 and 1.19.4 is currently delayed due to some bugs (see issue #22)

For Minecraft 1.20.* version use original OreCrusher version: Link

About all bugs, ideas, improvements write comments here or create issues in GitHub :)

A Minecraft Fabric Mod that alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects.

This mod is a spiritual successor to the Forge based Dynamic Surroundings series. Though a lot of the functionality is similar, the ultimate feature set will be different. My focus is on extending the Vanilla aspect of gameplay rather than introducing anything radical. Besides, Microsoft is adding features to Minecraft that fill the gaps that Dynamic Surroundings has historically tried to address. I expect this trend to continue.

Requirements

  • Minecraft >=1.19
  • Fabric Loader >=0.14.7
  • Fabric API >=0.57.0+1.19
  • 100% client side; no server side deployment needed

Recommended Additions

Optional Additions

Features

  • Enhanced Sound processing - performs calculations in the background, adding a reverb effect to spacial sounds.
  • Individual Sound Control - Set key bind and activate in-game. Use this feature to block, cull, and control the volume at which sounds play. And as a bonus, you can play the sound to hear it.
  • Biome sounds - Various atmospheric sounds that play based on biomes in the area. Seamless blending of sounds as the player moves throughout the world. This does not replace the Minecraft feature of a singular biome background sound. Currently, the various biomes in the Nether use this capability, and Dynamic Surroundings does not have sound configurations for that dimension.
  • Hot block effects such as flame jets over lava, and steam where water hits a hot block.
  • Waterfall sound and visual effect - will trigger when flowing water is detected nearby.
  • Replace Minecraft's thunder sound with improved versions.
  • Custom debug HUD that can be accessed by key bind. Moves the Dynamic Surroundings clutter out of the traditional F3 display.
  • "Individual Sound Configuration" screen to control every sound in game (see mod key binds to open it)

FAQ

  • Will there be releases for earlier versions of Minecraft? No.
  • Will additional features from the Forge version make its way into the Fabric version? See below.
  • Will will there be updates to the Forge version of Dynamic Surroundings? At the moment, I am not sure. I have limited time, so I need to be a bit picky about what I do. I have found that writing Fabric mods is much easier than on Forge, though it could just be the nature of what my mod does. Take this as a biased assessment.

What's Being Dropped

  • Aurora. Good at turning a computer into a space heater, and I do not know enough about shaders to improve.
  • Mob/player footstep.
  • Specialized fog effects. Minecraft has made some improvements in this area, and I expect it to continue. I don't want to be in a position of overriding (or managing the problem) of when Microsoft adds more dynamic content.
  • Weather effects. Again, there have been improvements to Minecraft. I may add some additional processing around weather, but I do not expect to make major changes.

Planned Features

  • Making the config system publicly available so that pack authors can configure things. This is possible with this release, but I may change things. Besides, it has to be documented so that someone would know what to do.
  • Some new sound effects

Remastered version of Dynamic Surroundings: Fabric Edition for Minecraft 1.19.*

  • Enhanced Sound processing - performs calculations in the background, adding a reverb effect to spacial sounds.
  • Individual Sound Control - Set key bind and activate in-game. Use this feature to block, cull, and control the volume at which sounds play. And as a bonus you can play the sound to hear it.
  • Biome sounds - Various atmospheric sounds that play based on biomes in the area. Seamless blending of sounds as the player moves throughout the world.
    • This does not replace the Minecraft feature of a singular biome background sound. Currently, the various biomes in the Nether use this capability, and Dynamic Surroundings does not have sound configurations for that dimension.
    • Hot block effects such as flame jets over lava, and steam where water hits a hot block.
      • Hot blocks are things like Lava and Magma.
    • Waterfall sound and visual effect - will trigger when flowing water is detected nearby.
    • Replace Minecraft's thunder sound with improved versions.
    • Various "DS" client side commands for dumping configuration information. (These are currently used by me while developing. I do plan on documenting at some point for general use.)

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~560,000
Total Downloads
CurseForge
~230,000
Modrinth
~320,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works