Dynamic Surroundings
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Dynamic Surroundings

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Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

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Adventure/Exploration
Music & Sound
Client Utility
Weather & Environmental Effects
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Forge
NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
dynamicsurroundings-neoforge-1.21.1-0.4.2.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Dynamic Surroundings has been updated for Minecraft 1.21.1, for both Fabric and NeoForge. This release takes a dependency on Architectury, meaning that it must be installed for the mods to work. Architectury does not currently support Forge for MC 1.21.1. I plan on making a Forge release once that support is available.

If you are looking for a Fabric 1.20.x versions, please refer to the Dynamic Surroundings: Fabric Edition project.

Features

  • Enhanced Sound processing - performs calculations in the background, adding a reverb effect to spacial sounds.
  • Individual Sound Control - Set key bind and activate in-game. Use this feature to block, cull, and control the volume at which sounds play. And as a bonus, you can play the sound to hear it.
  • Biome sounds - Atmospheric sounds that play based on biomes in the area. Seamless blending of sounds as the player moves throughout the world.
  • Fog density changes driven by biome, time of day, and weather.
  • Hot block effects such as flame jets over lava, and steam where water hits a hot block. Hot blocks are things Lava, Magma, campfires, and a cauldron containing lava.
  • Waterfall sound and visual effect - will trigger when flowing water is detected nearby.
  • Replace Minecraft's thunder sound with improved versions.
  • Remap of block step sounds to "improved" versions.
  • Various "DS" client side commands for dumping configuration information. (I currently use these while developing. I do plan to document at some point for general use.)
  • Custom debug HUD that can be accessed by key bind. Moves the Dynamic Surroundings clutter out of the traditional F3 display.
  • Compatibility with Serene Seasons - variations in seasons and temperatures can influence effects.
  • Dynamic Surroundings is compatible when connecting to a Vanilla servers. Both Fabric and NeoForge loaders can do this.

For menu support in-game, install Cloth-Config. Both the Fabric and NeoForge versions can use this mod.

Features

  • Enhanced Sound Processing - sounds playing in 3d space will have a reverb effect based on the surrounding materials.

  • Individual Sound Control - Set key bind and activate in-game. Use this feature to block, cull, and control the volume at which sounds play. And as a bonus you can play the sound to hear it.

  • Biome sounds - Various atmospheric sounds that play based on biomes in the area. Seamless blending of sounds as the player moves throughout the world. (This does not replace the Minecraft feature of a singular biome background sound. Currently, the various biomes in the Nether use this capability, and Dynamic Surroundings does not have sound configurations for that dimension.)

  • Hot block effects such as flame jets over lava, and steam where water hits a hot block. Hot blocks are things like Lava and Magma.

  • Replace Minecraft's thunder sound with improved versions.

  • Various "DS" client side commands for dumping configuration information. (These are currently used by me while developing. I do plan on documenting at some point for general use.)

  • Custom debug HUD that can be accessed by key bind. Moves the Dynamic Surroundings clutter out of the traditional F3 display.

Optional Dependencies

Videos

Screenshots

Gallery

  • Testing
    Testing Small build I used during testing. Shows flame jets over mature netherwart and from lava pools. Steam jets can occur over water blocks adjacent to hot blocks (in this case lava under the cauldron).
  • Morning Fog
    Morning Fog Morning fog in Biomes O'Plenty redwood forest
  • Dense Biome Fog
    Dense Biome Fog Dense biome fog in the Biomes O'Plenty Ominous Woods
  • Fire Jets
    Fire Jets Fire Jets spawn over lava source blocks. They do not harm the player or any mobs. The height and duration is based on the number of lava source blocks beneath the fire jet.
  • Steam Jets
    Steam Jets Steam Jets will be generated around areas where lava meets water.
  • Waterfalls
    Waterfalls Water that flows downward can generate splash particle effects as well as sound. The splashes are larger if the water falls a greater distance.
  • Large Waterfall
    Large Waterfall Naturally generated waterfall that I discovered wandering around in my test world. (The clouds are generated by Weather2.)
  • Lava Lake in Compitum Magia
    Lava Lake in Compitum Magia Testing some updates with Compitum Magia and came across this lava lake. It showcases steam jets, lava jets, and water splash particles from water falls. Not sure what that bat was thinking.

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80.9m
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CurseForge
74.3m
Modrinth
6.5m
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
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