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Item Codex
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mod that adds a gui that mod makers can add item entries to via datapacks to tell players what items do and how you get them
Features machines that process raw materials or automation processes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
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The Item Codex is a mod built for mod / modpack makers to show to players what items do and how they can be obtained without having to use third party apps!
To open the screen you can click the default keybind of "K" but this can be changed at any time in controls under the gameplay category
Some features you can showcase within the UI in the first update:
- Villager Professions
- Mobs with baby models
- Armor Trim Patterns
- Mob Effects
- Armors / Tools
- Banner Patterns
- Pottery Sherds
Within the base version we have added support for all Belgie's mods but if you want to add support for your mods you can with a datapack by adding jsons in "data/namespace/item_codex/item.json"
Options you can customize:

There is also a debug option for adding your own items in the screen, inside of the item_codex config you can enter a list of mod ids (example: "minecraft"), once you have the list of mod ids you can run the command "/refresh_codex" and you will see how many items within the mod ids have not been registered within the item codex screen
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