My More Enchantments

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My More Enchantments

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This is a mod which adds more than 50 enchantments.Also,it improves some original functions that aim at making your play convient and interesting.

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Type
Mod
License
MIT License
Latest Version
mme-1.2.3.jar
Authors
CurseForge
Modrinth

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About

Description

Here's a detailed description of the 26 enchantments and their effects at different levels based on the code:

  1. Time Slash Function: Deals bonus damage and teleports targets back in time when attacking after >2s intervals. Level Effects: Lvl 1: 2s time rewind, +2 damage Lvl 2: 3s time rewind, +4 damage Lvl 3: 4s time rewind, +6 damage

  2. Soul Siphon Function: Gains stacks from kills to boost damage. Level Effects: All levels: +0.1 damage per stack (max 150 stacks)

  3. Whisper (Bow) Function: Bypasses armor and deals true damage. Level Effects: All levels: Converts damage to armor-ignoring +4 fixed damage

  4. Tidal Surge (Trident) Function: Creates water columns and launches enemies. Level Effects: Lvl 1: 1.3x vertical knockback Lvl 2: 1.6x vertical knockback Lvl 3: 1.9x vertical knockback

  5. Winter Chill Function: Applies slow and creates snow. Level Effects: Lvl 1: Slow I (10s), 3 snow blocks Lvl 2: Slow II (10s), 6 snow blocks Lvl 3: Slow III (10s), 9 snow blocks

  6. Sanction Function: Deals bonus damage to enemies >50% HP. Level Effects: Lvl 1: 1.4x damage Lvl 2: 1.8x damage Lvl 3: 2.2x damage

  7. Judgment Function: Deals bonus damage to enemies ≤50% HP. Level Effects: Same scaling as Sanction

  8. Life Steal Function: Heals percentage of damage dealt. Level Effects: Lvl 1: 20% lifesteal Lvl 2: 40% lifesteal Lvl 3: 60% lifesteal

  9. Critical Strike Function: Chance for 3x damage. Level Effects: Lvl 1: 25% chance Lvl 2: 50% chance Lvl 3: 75% chance

  10. Mercy Function: Damage scales with missing health. Level Effects: Per level: +2% damage per 1% maximum HP

  11. Soul Strike Function: Deals bonus damage based on enemies' HP. Level Effects: Lvl 1: +1% max HP as damage Lvl 2: +2% max HP as damage Lvl 3: +3% max HP as damage

  12. Fortitude Function: Flat damage reduction. Level Effects: Per level: -2 damage taken

  13. Vent Fury Function: Area damage burst when hit. Level Effects: Damage scales with other enchantment synergies

  14. Dodge Function: Chance to teleport-dodge attacks. Level Effects: Per level: +4% dodge chance

  15. Holy Protection Function: Increases max health. Level Effects: Per level: +2 max HP

  16. All Magic Function: Trade health for attack damage. Level Effects: Lvl 1: -4 HP, +2 damage Lvl 2: -6 HP, +4 damage Lvl 3: -8 HP, +6 damage

  17. Legacy Function: Prevents item breakage and boosts health. Level Effects: Each prevented break: +2 max HP stack

  18. Vengeance Function: Shoots flaming arrows on death. Level Effects: Lvl 1: 6 arrows Lvl 2: 12 arrows Lvl 3: 18 arrows

  19. Shield Reflect Function: Heals and knocks back attackers. Level Effects: All levels: 2 HP heal + 1.5x knockback

  20. Natural Regeneration Function: Heals when not damaged for 5s. Level Effects: All levels: 1 HP/s regeneration

  21. Radiance Function: Repels mobs and provides glow. Level Effects: All levels: 3-block aura + glowing

  22. Shadow Step Function: Invisibility and speed while sneaking. Level Effects: Lvl 1: 40% speed boost Lvl 2: 60% speed boost Lvl 3: 80% speed boost

  23. Wicked Step Function: Creates poison clouds and immunity. Level Effects: All levels: Poison II clouds + ash trail

  24. Swift Wind Function: Sprint speed boost. Level Effects: Lvl 1: 20% speed Lvl 2: 40% speed Lvl 3: 60% speed

  25. Earth Fury Function: Ground slam attack while sprinting. Level Effects: All levels: 3-block knockup (1.5s cooldown)

  26. Supremacy Function: Knockback immunity and debuff cleanse. Level Effects: All levels: Full knockback resist + status immunity

And so on...

Additional Notes:

  1. Under normal circumstances, Soul Strike cannot benefit from critical strike bonuses.
  2. Multiple pieces of equipment enchanted with Vent Fury will only trigger Vent Fury once.
  3. Vent Fury can benefit from bonuses to All Magic, Soul Strike, Critical Strikes, and Life Steal. Additionally, Soul Strike enchanted alongside Vent Fury can benefit from critical strike bonuses. However, without Vent Fury, Soul Strike, Critical Strikes, and Life Steal will have no effect on the equipment.
  4. When Shadow Step is enchanted, it is advisable not to switch inventory slots while in stealth mode, as this may cause items to be lost. This issue requires further attention.
  5. Legacy has detection issues when a player receives certain high-damage or high-tick damage, which may cause the effect to fail. This issue requires further attention.
  6. Enchantment "CANG_MANG" , "ZHONG_ZHANG" and "ADMIRE_STARS" are not completed yet.So,it's best not to use these three enchantments until the developers of this mod improve them or you will find them not in function.

Here's a detailed description of the 26 enchantments and their effects at different levels based on the code:

  1. Time Slash Function: Deals bonus damage and teleports targets back in time when attacking after >2s intervals. Level Effects: Lvl 1: 2s time rewind, +2 damage Lvl 2: 3s time rewind, +4 damage Lvl 3: 4s time rewind, +6 damage

  2. Soul Siphon Function: Gains stacks from kills to boost damage. Level Effects: All levels: +0.1 damage per stack (max 150 stacks)

  3. Whisper (Bow) Function: Bypasses armor and deals true damage. Level Effects: All levels: Converts damage to armor-ignoring +4 fixed damage

  4. Tidal Surge (Trident) Function: Creates water columns and launches enemies. Level Effects: Lvl 1: 1.3x vertical knockback Lvl 2: 1.6x vertical knockback Lvl 3: 1.9x vertical knockback

  5. Winter Chill Function: Applies slow and creates snow. Level Effects: Lvl 1: Slow I (10s), 3 snow blocks Lvl 2: Slow II (10s), 6 snow blocks Lvl 3: Slow III (10s), 9 snow blocks

  6. Sanction Function: Deals bonus damage to enemies >50% HP. Level Effects: Lvl 1: 1.4x damage Lvl 2: 1.8x damage Lvl 3: 2.2x damage

  7. Judgment Function: Deals bonus damage to enemies ≤50% HP. Level Effects: Same scaling as Sanction

  8. Life Steal Function: Heals percentage of damage dealt. Level Effects: Lvl 1: 20% lifesteal Lvl 2: 40% lifesteal Lvl 3: 60% lifesteal

  9. Critical Strike Function: Chance for 3x damage. Level Effects: Lvl 1: 25% chance Lvl 2: 50% chance Lvl 3: 75% chance

  10. Mercy Function: Damage scales with missing health. Level Effects: Per level: +2% damage per 1% maximum HP

  11. Soul Strike Function: Deals bonus damage based on enemies' HP. Level Effects: Lvl 1: +1% max HP as damage Lvl 2: +2% max HP as damage Lvl 3: +3% max HP as damage

  12. Fortitude Function: Flat damage reduction. Level Effects: Per level: -2 damage taken

  13. Vent Fury Function: Area damage burst when hit. Level Effects: Damage scales with other enchantment synergies

  14. Dodge Function: Chance to teleport-dodge attacks. Level Effects: Per level: +4% dodge chance

  15. Holy Protection Function: Increases max health. Level Effects: Per level: +2 max HP

  16. All Magic Function: Trade health for attack damage. Level Effects: Lvl 1: -4 HP, +2 damage Lvl 2: -6 HP, +4 damage Lvl 3: -8 HP, +6 damage

  17. Legacy Function: Prevents item breakage and boosts health. Level Effects: Each prevented break: +2 max HP stack

  18. Vengeance Function: Shoots flaming arrows on death. Level Effects: Lvl 1: 6 arrows Lvl 2: 12 arrows Lvl 3: 18 arrows

  19. Shield Reflect Function: Heals and knocks back attackers. Level Effects: All levels: 2 HP heal + 1.5x knockback

  20. Natural Regeneration Function: Heals when not damaged for 5s. Level Effects: All levels: 1 HP/s regeneration

  21. Radiance Function: Repels mobs and provides glow. Level Effects: All levels: 3-block aura + glowing

  22. Shadow Step Function: Invisibility and speed while sneaking. Level Effects: Lvl 1: 40% speed boost Lvl 2: 60% speed boost Lvl 3: 80% speed boost

  23. Wicked Step Function: Creates poison clouds and immunity. Level Effects: All levels: Poison II clouds + ash trail

  24. Swift Wind Function: Sprint speed boost. Level Effects: Lvl 1: 20% speed Lvl 2: 40% speed Lvl 3: 60% speed

  25. Earth Fury Function: Ground slam attack while sprinting. Level Effects: All levels: 3-block knockup (1.5s cooldown)

  26. Supremacy Function: Knockback immunity and debuff cleanse. Level Effects: All levels: Full knockback resist + status immunity

And so on...

Additional Notes:

  1. Under normal circumstances, Soul Strike cannot benefit from critical strike bonuses.
  2. Multiple pieces of equipment enchanted with Vent Fury will only trigger Vent Fury once.
  3. Vent Fury can benefit from bonuses to All Magic, Soul Strike, Critical Strikes, and Life Steal. Additionally, Soul Strike enchanted alongside Vent Fury can benefit from critical strike bonuses. However, without Vent Fury, Soul Strike, Critical Strikes, and Life Steal will have no effect on the equipment.
  4. When Shadow Step is enchanted, it is advisable not to switch inventory slots while in stealth mode, as this may cause items to be lost. This issue requires further attention.
  5. Legacy has detection issues when a player receives certain high-damage or high-tick damage, which may cause the effect to fail. This issue requires further attention.
  6. Enchantment "CANG_MANG" , "ZHONG_ZHANG" and "ADMIRE_STARS" are not completed yet.So,it's best not to use these three enchantments until the developers of this mod improve them or you will find them not in function.

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