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Nvidium

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Nvidium

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Fast nvidia only rendering engine for sodium

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
0.3.1
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About

Description

Nvidium rendering huge amounts of terrain geometry

Nvidium is a replacement rendering backend for sodium that uses nvidia only opengl extensions to increase fps by a significant amount.

Compatibility

This mod explicitly requires an nvidia gpu that supports mesh shaders. This feature was introduced in turing architecture, anything that is a 16xx series or newer (20xx series also works) that supports mesh shaders.

Q: Will this mod work on my non-Nvidia system?

A: No, the mod is not functional on non-Nvidia systems, but the Nvidium will automatically disable itself. Your gameplay will not be affected.

Warning

This mod uses uncommon technology (mesh shaders). This may result in minecraft terminating unexpectedly.

How does it work

With mesh shaders, a near fully gpu driven rendering pipeline is used, enabling very fast and performant geometry culling of terrain meaning your gpu can work much more efficiently.

Requires sodium to run

Disables itself when iris is actively using shaders

Screenshots

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  • Updated nvidium
    Updated nvidium Updated nvidium with mipping and memory culling
  • Far rendering
    Far rendering Nvidium with chunk unloading disabled
  • Terrain rendering
    Terrain rendering Far terrain rendering
  • Hermitcraft season 8
    Hermitcraft season 8 Hermitcraft season 8 world rendered in realtime at 80fps @4k

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