Mod
Origins Rustic
No reviews yet
A mod that adds origins for Rustic Craft
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod serves as an add-on for Origins (Forge) that adds new origins to the game related to a more medieval lifestyle. It includes both combat and non-combat origin classes, each of them having specific perks and debuffs as to emulate over the actual origins. It also includes having specific origins (with similar configurations) based on the climate.
In order for this mod to function, you are required to install the following mods:
- Origins (Forge)
- Apoli (Forge)
Origins Added:
1. Archer
An archer is a fighter able only to use ranged weapons to fight. It has a faster cooldown on bows and no projectile divergence when using ranged weapons, but an inability of extracting ores/crops, gets worse enchants, uses only light armor and can't craft heavy armor.
2. Blacksmith
A blacksmith is the only origin that can repair weapons and armors more efficiently, but can't extract ores/crops and isn't allowed to repair bows with flame enchantment.
3. Enchanter
An enchanter is the only character that can get better enchants at a lower cost, but also gather more experience. It can only use light armor and can't get crops and ores.
4. Farmer
Farmer is a non-combat character whose sole purpose is to gather more crops and use bone meal more efficiently. It also applies for getting more loot towards farmlands and growing animals, but can't extract ores and can only wear light armor.
5. Mage
A mage is a fighter that uses specific powers to cast spells using a wand, but isn't allowed to use heavy armor and other weapons.
6. Miner
A miner is the only character available to extract ores without exhaustion, but incapable of fighting or gathering crops.
7. Rogue
A rogue is a stealth fighter that has the power to hide himself (via invisibility), but can only use light armor and weapons to fight.
8. Warrior
A warrior is the only fighter than can use heavy weapons and armor, but can't use any kind of ranged weapon. Since it's a fighter, it can't get crops/ores.
Climate Origins:
Based on the region that the character comes from, it is split into:
- cold climate, having exhaustion and bigger hunger while in other climates unless it wears a sun hat
- temperate climate, where it gets affected with exhaustion and coldness from the other climates
- hot climate, where it gets better hunger and coldness unless wearing an ushanka in the colder climates
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources