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Particle FPS Boost
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Stops particle storms from tanking your FPS: skips particles too far away to see and caps how many spawn per tick. Works with Sodium.
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Particle FPS Boost
Stops particle storms from tanking your FPS.
TNT chains, huge mob farms, firework shows and particle-heavy mods can spawn thousands of particles in a second. Most of them are too far away to see — but your game still has to update and draw every one.
Particle FPS Boost applies two simple rules:
- Skip particles you can't see well — anything farther than 64 blocks from your camera.
- Cap new particles per tick — at most 800 new ones every tick. Normal play never comes close; it only kicks in during the moments that cause lag spikes.
In testing, a flood of 40,000 particles was cut down to under 800 drawn.
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Type /particlebudget to see how many particles were drawn and skipped in the last 5 seconds.
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Minecraft 1.21.11 · Fabric (with Fabric API) or NeoForge · mosko's lib
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