Passive Health Regen [1.21.1]

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Passive Health Regen [1.21.1]

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Adds passive health regeneration with a frankly concerning amount of configurability.

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About

Project Details

Type
Mod
License
MIT License
Latest Version
passive-health-regen-1.3.4+1.21.1-fabric.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

IF YOU WANT A SPECIFIC VERSION MADE FEEL FREE TO COMMENT!!! 1.3.1 is out! New optional hunger drain tunables, and fixed a stray HUD config file that was generating on dedicated servers.

Passive Health Regen

Out-of-combat healing for players. Stay out of a fight long enough with enough food and you heal up on your own. No potion needed. Made mostly because eating just to top off HP every 30 seconds gets old fast, especially in packs with bigger health pools.

Features

  • passive out-of-combat healing with configurable delay, hunger gate, and heal rate
  • optional ramp-up so healing starts slow and builds over time
  • max health scaling for packs with larger HP pools
  • saturation bonus with hysteresis, per-HP cost, and flat heal bonus
  • optional hunger drain (1.3.1+) if you want eating to actually matter
  • hunger bonus with optional full-hunger tier, and hunger penalty mode
  • poison and wither healing gates
  • regen on kill with optional combo stacking
  • campfire proximity bonuses (1.20.1+)
  • freezing penalty in powder snow (1.18.2+)
  • crouch, light level, day/night, and difficulty modifiers
  • large damage cooldown penalty
  • reconnect cooldown persistence
  • custom heart HUD on every version
  • fancy HUD pass on 1.20.1+ with under-glows, particles, and state priority chain

Defaults

Out of the box:

  • heal after 5 seconds without taking damage
  • needs 50% hunger
  • 0.5 HP per heal, every 5 seconds
  • saturation bonus on
  • campfire bonuses on (where supported)
  • freezing penalty on (where supported)
  • poison and wither gates on Light and steady, not aggressive. All knobs are in the config file.

Versions

Every version has full gameplay and the HUD. 1.20.1+ get the fancy HUD.

  • 1.12.2 Forge
  • 1.16.5 Fabric / Forge
  • 1.18.2 Fabric / Forge
  • 1.20.1 Fabric / Forge / NeoForge
  • 1.20.4 NeoForge
  • 1.21.1 Fabric / Forge / NeoForge Freezing is 1.18.2+ only since vanilla freeze damage didn't exist before 1.17.

Addon

Passive Regen Bandages adds craftable bandages that clear your cooldown and boost healing.

1.3.2 is out! New optional hunger drain tunables, and fixed a stray HUD config file that was generating on dedicated servers.

Passive Health Regen

Out-of-combat healing for players. Stay out of a fight long enough with enough food and you heal up on your own. No potion needed. Made mostly because eating just to top off HP every 30 seconds gets old fast, especially in packs with bigger health pools.

Features

  • passive out-of-combat healing with configurable delay, hunger gate, and heal rate
  • optional ramp-up so healing starts slow and builds over time
  • max health scaling for packs with larger HP pools
  • saturation bonus with hysteresis, per-HP cost, and flat heal bonus
  • optional hunger drain (1.3.1+) if you want eating to actually matter
  • hunger bonus with optional full-hunger tier, and hunger penalty mode
  • poison and wither healing gates
  • regen on kill with optional combo stacking
  • campfire proximity bonuses (1.20.1+)
  • freezing penalty in powder snow (1.18.2+)
  • crouch, light level, day/night, and difficulty modifiers
  • large damage cooldown penalty
  • reconnect cooldown persistence
  • custom heart HUD on every version
  • fancy HUD pass on 1.20.1+ with under-glows, particles, and state priority chain

Defaults

Out of the box:

  • heal after 5 seconds without taking damage
  • needs 50% hunger
  • 0.5 HP per heal, every 5 seconds
  • saturation bonus on
  • campfire bonuses on (where supported)
  • freezing penalty on (where supported)
  • poison and wither gates on

Light and steady, not aggressive. All knobs are in the config file.

Versions

Every version has full gameplay and the HUD. 1.20.1+ get the fancy HUD.

  • 1.12.2 Forge
  • 1.16.5 Fabric / Forge
  • 1.18.2 Fabric / Forge
  • 1.20.1 Fabric / Forge / NeoForge
  • 1.20.4 NeoForge
  • 1.21.1 Fabric / Forge / NeoForge

Freezing is 1.18.2+ only since vanilla freeze damage didn't exist before 1.17.

Addon

Passive Regen Bandages adds craftable bandages that clear your cooldown and boost healing.

Screenshots

Gallery

  • javaw_3BmXoM4iOT.gif
    javaw_3BmXoM4iOT.gif Normal Regen
  • javaw_UjF9E7SauQ.gif
    javaw_UjF9E7SauQ.gif Low Hunger Effect
  • javaw_pf5LDJspE3.gif
    javaw_pf5LDJspE3.gif Critical HP effect
  • javaw_ptUxeVaFl2.gif
    javaw_ptUxeVaFl2.gif Campfire bonus effect
  • NVIDIA_Overlay_ToDUnVatXo.gif
    NVIDIA_Overlay_ToDUnVatXo.gif Poison Effect
  • NVIDIA_Overlay_qzjYo4JNNL.gif
    NVIDIA_Overlay_qzjYo4JNNL.gif Wither Effect
  • NVIDIA_Overlay_4ve0fAs4v4.gif
    NVIDIA_Overlay_4ve0fAs4v4.gif Freezing into Freezing damage effect
  • NVIDIA_Overlay_9fDXzd1fql.gif
    NVIDIA_Overlay_9fDXzd1fql.gif Saturation bonus effect
  • Critical/low health visual
    Critical/low health visual
  • Saturation bonus
    Saturation bonus effect given if your saturation meets a threashold
  • Wither visual
    Wither visual when you have wither applied
  • Low hunger, no regen will be given
    Low hunger, no regen will be given
  • Normal Heal pulse
    Normal Heal pulse
  • Campfire bonus
    Campfire bonus when your near campfire radius
  • Freezeing/Frozen status
    Freezeing/Frozen status freezing visual leading into the freeze damage state
  • Poison visual
    Poison visual

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