Pillager Apocalypse Structures

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Pillager Apocalypse Structures

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A small mod that adds new pillager-themed structures to the world and expands the atmosphere of a post-apocalyptic Minecraft.

Post-Apocalyptic
Adventure/Exploration
Survival
Misc Structures
World Gen Improvements
Illagers
Zombies
Mod Loaders
Forge
Minecraft

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
MIT License
Latest Version
pillager_apocalypse_structures-0.3.0-forge-1.20.1.jar
Authors
CurseForge
Modrinth

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

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About

Description

Pillager Apocalypse Structures is a small world-generation mod focused on expanding the presence of pillagers.

Spoilers, announcements, and development progress here:https: //t.me/+wqvEbkcfn_o1Nzli

The mod was primarily designed for zombie apocalypse modpacks, but it can also be used in vanilla-style survival worlds to make exploration more immersive and engaging.

Set in a zombie apocalypse where pillagers didn’t fall — they adapted, the world reflects a faction that has managed to survive and rebuild.

Years after the collapse, raiders have regained their strength, forming camps, controlling territory, and forcing survivors into labor.
Instead of kingdoms and castles, they create a rough, expanding system of outposts, supply routes, and temporary settlements.


Current Content

At the moment, the mod adds:

• Raider Camp – a temporary pillager camp that can generate in the world

  • Includes a destroyed variation, suggesting failed defenses against the infected

• Frontline Wall – a fortified outpost used by pillagers to control territory and secure key routes

• Supply Wagons – small structures used to transport gathered resources


(New!)🌊 Latest Update – Waterborne Expansion

• Water Raider Checkpoint – a pillager outpost built over water to control rivers and coastal movement

• Two small drifting structures


Development status

The mod is currently in beta. Structure design is still subject to change, and some structures may be reworked or removed in future updates.

In upcoming updates, a simplified version of the main Raider settlement will be introduced.


Planned features

• Core Raider settlement generation system, featuring:

  • Residential buildings
  • Blacksmiths
  • Prison cells
  • Bars
  • Armories
  • Markets
  • and more

• Support for multiple mod loaders (Forge, Fabric, etc.)

• Custom loot table improvements and expansion

Pillager Apocalypse Structures

is a small world-generation mod focused on expanding the presence of pillagers.

Spoilers, announcements, and development progress here: https://t.me/+wqvEbkcfn_o1Nzli

The mod was primarily designed for zombie apocalypse modpacks, but it can also be used in vanilla-style survival worlds to make exploration more immersive and engaging.

Set in a zombie apocalypse where pillagers didn’t fall — they adapted, the world reflects a faction that has managed to survive and rebuild.

Years after the collapse, raiders have regained their strength, forming camps, controlling territory, and forcing survivors into labor. Instead of kingdoms and castles, they create a rough, expanding system of outposts, supply routes, and temporary settlements.

Current Content

At the moment, the mod adds:

• Raider Camp – a temporary pillager camp that can generate in the world

Includes a destroyed variation, suggesting failed defenses against the infected

• Frontline Wall – a fortified outpost used by pillagers to control territory and secure key routes

• Supply Wagons – small structures used to transport gathered resources

(New!)🌊 Latest Update – Waterborne Expansion

• Water Raider Checkpoint – a pillager outpost built over water to control rivers and coastal movement

• Two small drifting structures

Development status

The mod is currently in beta. Structure design is still subject to change, and some structures may be reworked or removed in future updates.

In upcoming updates, a simplified version of the main Raider settlement will be introduced.

Planned features

• Core Raider settlement generation system, featuring:

Residential buildings Blacksmiths Prison cells Bars Armories Markets and more

• Support for multiple mod loaders (Forge, Fabric, etc.)

• Custom loot table improvements and expansion

Screenshots

Gallery

  • Water_Checkpoint.png
    Water_Checkpoint.png Water_Checkpoint.png
  • Frontline_Wall.png
    Frontline_Wall.png Frontline_Wall.png
  • Raiders_Camp.png
    Raiders_Camp.png Raiders_Camp.png
  • Pillager Camp
    Pillager Camp
  • Water Raider Checkpoint
    Water Raider Checkpoint A fortified pillager outpost built over water, used to control rivers and coastal movement
  • Frontline Wall
    Frontline Wall A fortified checkpoint used by pillagers to control movement and secure their territory.

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~3,000
Total Downloads
CurseForge
~2,000
Modrinth
~1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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