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Spell Cooldown HUD
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Configurable cooldown HUD for Iron's Spells 'n Spellbooks — stays accurate even on a lagging server.
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Description
Spell Cooldown HUD
A lightweight, client-side HUD that shows the cooldown of your Iron's Spells 'n Spellbooks spells — clean, fully configurable, and accurate even when the server is lagging.
Features
- Three styles — radial sweep, progress bar, or a compact text list
- Two modes — show only spells on cooldown, or all your equipped spells at once
- Fully customizable — drag it anywhere on screen, resize, recolor, set opacity, scale and fade animations
- In-game editor with live preview — no need to touch config files (press K)
- Works with addon spells automatically, icons included — nothing to set up
The real cooldown, even on a laggy server
Iron's Spells syncs a spell's cooldown only once, then your client counts it down on its own. On a low-TPS server that count runs too fast, so the number hits zero before your spell is actually ready.
This mod anchors the countdown to the server's own clock, so the timer stays honest no matter how bad the TPS gets. You can toggle it off if you prefer the vanilla behavior.
Client-side and server-friendly
Everything runs on your client — the mod only reads data Iron's Spells already sends you and registers no network packets. That means you can use it on any server, even ones that don't have the mod installed.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.0 or newer
- Iron's Spells 'n Spellbooks 1.21.1-3.16.0 or newer (required)
- Client only — do not install it on the server
How to use
Press K to open the move screen and drag the HUD wherever you like. From there, open Settings for the full editor — or reach it any time via Mods → Spell Cooldown HUD → Config.
Languages
English · Português (BR) · Español (ES / MX) · Русский. The HUD follows your game language automatically.
Source and bug reports
All Rights Reserved — this CurseForge page is the official download. The source is available for reference and bug reports on GitHub.
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