Swinging Lanterns

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Swinging Lanterns

By RilithOwner

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Swinging Lanterns adds subtle movement to Minecraft lanterns and attached chains, making builds feel more dynamic and alive.

Mod Loaders
Minecraft
26.3 26.2

About

Description

Swinging Lanterns – preview

Swinging Lanterns logo

Swinging Lanterns adds subtle movement to Minecraft lanterns and attached chains, making builds feel more dynamic and alive.

Client-side only — works on vanilla servers.

Report bugs / Suggestions


New in 2.0 - The Physics Update !

Physics update

Lanterns react to your actions!

  • Hit them. A left click swings the lantern the way you struck it. Knockback weapons hit harder!
  • Walk into them. Running into a lantern shoves it aside!
  • Shoot them. With Arrows, snowballs, eggs and more!
  • Blow them up. TNT, creepers, wind charges and ghast fireballs send a shockwave that pushes nearby lanterns away from the blast.
  • In multiplayer, other players' hits and their bumps into a lantern show up on your screen.
  • Create ans sable are now supported!
  • Fully customizable and optional. Tweak it to your liking, or disable it entirely using the mod menu or the json config file.

Features

  • Smooth lantern swinging
  • Weather-aware movement
    Rain and thunder increase the intensity for a more immersive animation
  • Moving chains (optional)
    Chain + attached lantern movement can be toggled in config
  • Lightweight & performance-friendly
    Built to keep overhead minimal
  • Visual-only enhancement
    Designed to improve ambience without changing gameplay (works on vanilla servers)
  • Resource pack support
  • Configurable in-game (Mod Menu) or via JSON
  • No shaders needed
  • Compatible with third-party lanterns
    Enjoy watching your modded lanterns swing too!

 

Lanterns swinging
Lanterns gently sway, adding life and movement to your builds.

Weather-aware movement
Thunderstorms hit different 🌧️


Configuration

You can tweak the mod to match your build style:

  • Enable/disable chain movement
  • Adjust swing movement and responsiveness
  • Tune weather multipliers (rain / thunder)
  • Adjust indoor movement (or disable it)

Compatibility

  • Works alongside most client-side performance mods
  • Shaders: usually fine, but some shader packs may handle colored/emissive lighting differently
  • Create
  • Sable

One thing worth knowing

Pass-through collision needs the server to have the mod. Whether you bump into a block is decided by the server, so on a vanilla server you are stopped by the lantern no matter what the setting says. The toggle in the settings tells you when that is the case. The swinging, the hits, the explosions works on any server.


If you enjoy the mod, consider leaving a follow/favorite ❤️⭐

You may use this mod in any modpack without needing to ask for permission.

Swinging Lanterns – preview

swinging lanterns logo

Swinging Lanterns adds subtle movement to Minecraft lanterns and attached chains, making builds feel more dynamic and alive. Now with physics!

Client-side – works also on vanilla servers!

Support me  •  Report bugs / Suggestions


New in 2.0 - The Physics Update !

Lanterns physics
Lanterns react to your actions!
  • Hit them. A left click swings the lantern the way you struck it. Knockback weapons hit harder!
  • Walk into them. Running into a lantern shoves it aside!
  • Shoot them. With Arrows, snowballs, eggs and more!
  • Blow them up. TNT, creepers, wind charges and ghast fireballs send a shockwave that pushes nearby lanterns away from the blast.
  • In multiplayer, other players' hits and their bumps into a lantern show up on your screen.
  • Create ans sable are now supported!
  • Fully customizable and optional. Tweak it to your liking, or disable it entirely using the mod menu or the json config file.

Features

  • Smooth lantern swinging
  • Weather-aware movement
    Rain and thunder increase the intensity for a more immersive animation
  • Moving chains (optional)
    Chain with attached lantern movement can be toggled in config
  • Physics that reacts to hits, players, projectiles and explosions
  • Lightweight & performance-friendly
    Built to keep overhead minimal
  • Visual-only enhancement
    Designed to improve ambience without changing gameplay in a client side mod! (works with vanilla servers)
  • Support Resource packs
  • Configurable in-game (Mod Menu) or via json
  • No shaders needed
  • Compatible with third party lanterns Enjoy watching your builds with your modded lanterns swinging!

Lanterns swinging
Lanterns gently sway, adding life and movement to your builds.

Weather-aware movement
Thunderstorms hit different 🌧️

Configuration

You can tweak the mod to match your build style:

  • Enable/disable chain movement
  • Adjust swing movement and responsiveness
  • Tune weather multipliers (rain / thunder)
  • Adjust indoor movement (or disable it)

Compatibility

  • Works alongside most client-side performance mods
  • Shaders
  • Create
  • Sable

One thing worth knowing

Pass-through collision needs the server to have the mod. Whether you bump into a block is decided by the server, so on a vanilla server you are stopped by the lantern no matter what the setting says. The toggle in the settings tells you when that is the case. The swinging, the hits, the explosions works on any server.

If you enjoy the mod, consider leaving a follow/favorite ❤️

You may use this mod in any modpack without needing to ask for permission.