GT New Horizons
Rank 11
Rank 6 among modpacks

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GT New Horizons

By DreamMasterXXL
Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

Large Modpack with every recipe Gregified

Mod Loaders
Minecraft

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2.0
Elick320

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Total 130 hrs Paused MC 1.7
Gameplay
1.0
Performance
5.0

The big kahuna itself. Honestly, I just can't get past it. I tried it a long time ago and made it to steam and then quit immediately. Then I tried it again and made it to MV and then quit again. Honestly my biggest gripe with it is the inventory management. I'm normally alright with some grind: I put serious hours into RLCraft and Pyanodons, and the grind here wouldn't be so bad if I had the means to actually automate it, but to automate it without AE2 requires such a ridiculous amount of materials (mostly steel) that I spent multiple days trying to automate just LV circuits (look, I got to 300 hours in a Pyanodons save in Factorio, beat bobs+angels, and beat other modpacks as well. I'm alright with grindy automation normally) and that wasn't from not understanding how the automation works, it was just from the sheer resource gathering and crafting for all the assemblers, pipes, covers, and other various machines. It just wasn't fun, and I don't see myself sticking around until I finally can get to AE2. Hell, I'd settle for just having autocrafting gated off, just... give me a bigger inventory. Diamond chests weren't enough: I had like 12 of them filled up before I quit, not to mention the 10s of drawers also fulls of materials I couldn't even use.

The depth is insane, the optimization is insane. The sheer breadth of content is awe-inspiring. But ******* if there isn't a 10 mile high wall between me and it. Just give me AE2 for the love of god.

I'm not dropping it yet, I imagine I'll come back to it and continue ramming my head against my automation projects, but for now, I'm going to try some modpacks I know are actually completable within a year, and won't take me 300 more hours to unlock the one mod that would make it bearable to play.

2
0
2.0
Elick320

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Total 130 hrs Paused MC 1.7
Gameplay
1.0
Performance
5.0

The big kahuna itself. Honestly, I just can't get past it. I tried it a long time ago and made it to steam and then quit immediately. Then I tried it again and made it to MV and then quit again. Honestly my biggest gripe with it is the inventory management. I'm normally alright with some grind: I put serious hours into RLCraft and Pyanodons, and the grind here wouldn't be so bad if I had the means to actually automate it, but to automate it without AE2 requires such a ridiculous amount of materials (mostly steel) that I spent multiple days trying to automate just LV circuits (look, I got to 300 hours in a Pyanodons save in Factorio, beat bobs+angels, and beat other modpacks as well. I'm alright with grindy automation normally) and that wasn't from not understanding how the automation works, it was just from the sheer resource gathering and crafting for all the assemblers, pipes, covers, and other various machines. It just wasn't fun, and I don't see myself sticking around until I finally can get to AE2. Hell, I'd settle for just having autocrafting gated off, just... give me a bigger inventory. Diamond chests weren't enough: I had like 12 of them filled up before I quit, not to mention the 10s of drawers also fulls of materials I couldn't even use.

The depth is insane, the optimization is insane. The sheer breadth of content is awe-inspiring. But ******* if there isn't a 10 mile high wall between me and it. Just give me AE2 for the love of god.

I'm not dropping it yet, I imagine I'll come back to it and continue ramming my head against my automation projects, but for now, I'm going to try some modpacks I know are actually completable within a year, and won't take me 300 more hours to unlock the one mod that would make it bearable to play.

2
0
2.0
Elick320

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Total 130 hrs Paused MC 1.7
2
0
4.5
gabry

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Total 100 hrs Paused MC 1.7
Gameplay
4.0
Aesthetics
4.0
Performance
5.0

This review is only for Stone and Steam ages as I havent gotten to finish LV yet

GTNH is a very polished and complex modpack, and a grindy one at that.
The gameplay is very good and addicting, but it is a bit counterbalanced by the fact anything takes forever.
The performance in the pack is amazing, specially for a version as unoptimized as 1.7.10.

All this has been achieved through a complete quest book that doubles as a guide, and a huge set of mods, a lot ot which are maintained by them, and custom made optimization mods that have become the staple of 1.7.10 modding for some time now.

Very cool!

1
0
4.5
gabry

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Total 100 hrs Paused MC 1.7
Gameplay
4.0
Aesthetics
4.0
Performance
5.0

This review is only for Stone and Steam ages as I havent gotten to finish LV yet

GTNH is a very polished and complex modpack, and a grindy one at that.
The gameplay is very good and addicting, but it is a bit counterbalanced by the fact anything takes forever.
The performance in the pack is amazing, specially for a version as unoptimized as 1.7.10.

All this has been achieved through a complete quest book that doubles as a guide, and a huge set of mods, a lot ot which are maintained by them, and custom made optimization mods that have become the staple of 1.7.10 modding for some time now.

Very cool!

1
0
4.5
gabry

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Total 100 hrs Paused MC 1.7
1
0
5.0
Deanzo

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Total 1,000 hrs Playing MC 1.7
Gameplay
5.0
Aesthetics
4.0
Performance
5.0

The core gameplay of this modpack is mostly gregtech with many different automation challenges which become increasingly complex but with increasingly better logistical tools to keep it manageable. Not only do progression steps into new technological ages feel significant, as you get way stronger. It actually feels like you actually earn every new advancement with the solutions you thought of and created.

GTNH is probably the most developed modpack ever made, sharing the title of "The hardest modpack in minecraft" with some other modpacks. Yet this description depends completely on how you define hardest. Depending on your experience with modded minecraft this modpack can take some learning. Some people feel they are "bad" at this modpack after playing 10 hours, but I would recommend seeing it not as something you inherently suck at but as a skill which you can train and become better at, it is incredible what you can accomplish after learning the smaller steps in a process and combining them together.
However complex this modpack is there is a questbook explaining everything you could want, many GTNH specific youtube tutorials on more complicated gregtech mechanics and even a discord server where any question gets answered. As such I do not believe this to be hardest modpack as long as you are willing to seek out the information required to beat it.

This modpack takes an enormous amount of time to complete as such your goal shouldn't be to complete it but rather enjoy the journey it takes you on.

Regarding the experience of this modpack I would say it is incredible and would recommend anyone and everyone to try it just to figure out if it is something you would like.

A common complaint from newcomers is that the Minecraft version is 1.7.10, I would however state that this is not an issue when actually playing the modpack, modern features are backported with the et futurum requiem mod. Your framerate is higher then in modern version because of the many modpack specific optimizations made over the last 10 years of development. If the textures bother you download the Modernity texture pack for GTNH(easily found on google).

All in all I would recommend people do not dismiss this modpack because of how this modpack is portayed by some people.

Explanation for my star ratings:

Gameplay: This modpack might not be for you, however if it is for you this modpack is more polished, rewarding, and expansive then any other modpack out there. Just trust me on this and play it.

Performance: probably the best running modpack ever, obviously some skyblock modpacks will have higher framerates due to there being no blocks. This modpack has the fastest chunk loading and highest framerate I have ever seen in a modpack after playing over 50 of them over the course of around 3000 hours. This is mostly because there are multiple developer optimizing this modpack specifically for the last 10 years.

Aesthetics: The easthetics is 4.0 since there isnt a specific theme which would make this a 5.0 and also some of the 1.7.10 shaders can feel outdated compared to some specialized modern ones. The realistic shader options are however pretty descent for this version. There are however multiple modpack specific texture packs which bump this rating up a bit(like modernity, or uu-tex, and a couple others).

2
0
5.0
Deanzo

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About reputation ranks
Total 1,000 hrs Playing MC 1.7
Gameplay
5.0
Aesthetics
4.0
Performance
5.0

The core gameplay of this modpack is mostly gregtech with many different automation challenges which become increasingly complex but with increasingly better logistical tools to keep it manageable. Not only do progression steps into new technological ages feel significant, as you get way stronger. It actually feels like you actually earn every new advancement with the solutions you thought of and created.

GTNH is probably the most developed modpack ever made, sharing the title of "The hardest modpack in minecraft" with some other modpacks. Yet this description depends completely on how you define hardest. Depending on your experience with modded minecraft this modpack can take some learning. Some people feel they are "bad" at this modpack after playing 10 hours, but I would recommend seeing it not as something you inherently suck at but as a skill which you can train and become better at, it is incredible what you can accomplish after learning the smaller steps in a process and combining them together.
However complex this modpack is there is a questbook explaining everything you could want, many GTNH specific youtube tutorials on more complicated gregtech mechanics and even a discord server where any question gets answered. As such I do not believe this to be hardest modpack as long as you are willing to seek out the information required to beat it.

This modpack takes an enormous amount of time to complete as such your goal shouldn't be to complete it but rather enjoy the journey it takes you on.

Regarding the experience of this modpack I would say it is incredible and would recommend anyone and everyone to try it just to figure out if it is something you would like.

A common complaint from newcomers is that the Minecraft version is 1.7.10, I would however state that this is not an issue when actually playing the modpack, modern features are backported with the et futurum requiem mod. Your framerate is higher then in modern version because of the many modpack specific optimizations made over the last 10 years of development. If the textures bother you download the Modernity texture pack for GTNH(easily found on google).

All in all I would recommend people do not dismiss this modpack because of how this modpack is portayed by some people.

Explanation for my star ratings:

Gameplay: This modpack might not be for you, however if it is for you this modpack is more polished, rewarding, and expansive then any other modpack out there. Just trust me on this and play it.

Performance: probably the best running modpack ever, obviously some skyblock modpacks will have higher framerates due to there being no blocks. This modpack has the fastest chunk loading and highest framerate I have ever seen in a modpack after playing over 50 of them over the course of around 3000 hours. This is mostly because there are multiple developer optimizing this modpack specifically for the last 10 years.

Aesthetics: The easthetics is 4.0 since there isnt a specific theme which would make this a 5.0 and also some of the 1.7.10 shaders can feel outdated compared to some specialized modern ones. The realistic shader options are however pretty descent for this version. There are however multiple modpack specific texture packs which bump this rating up a bit(like modernity, or uu-tex, and a couple others).

2
0
5.0
Deanzo

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Total 1,000 hrs Playing MC 1.7
2
0
5.0
SuperDanieleBros

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Total 20 hrs MC Latest
Gameplay
5.0
Aesthetics
3.0
Performance
3.0

This modpack is really fun, i've gotten to the LV stage since i'm busy with life but i definetly recomend it. Butttttt it's stuck in a really really old version, and that's bad since some settings or updates that could be useful are not in the game.
Even with this, it's a great mod.

1
0
5.0
SuperDanieleBros

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Total 20 hrs MC Latest
Gameplay
5.0
Aesthetics
3.0
Performance
3.0

This modpack is really fun, i've gotten to the LV stage since i'm busy with life but i definetly recomend it. Butttttt it's stuck in a really really old version, and that's bad since some settings or updates that could be useful are not in the game.
Even with this, it's a great mod.

1
0
5.0
SuperDanieleBros

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Total 20 hrs MC Latest
1
0
4.0
derpoprime

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Total 100 hrs
Gameplay
5.0
Aesthetics
4.0
Performance
4.0

'- The early game is slow. It best to start automating as soon as possible.

  • Very good and well thought out tech progression, with most items having custom crafting recipes. Feels like you actually accomplished something after every quality of life milestone.
  • Has probably the best quest book ever made. (also a lot of community resources)
  • Has pretty good aesthetics built around GregTech. The music also slaps.
  • The performance is good, but the stability is not. There is a reason there is a built in restore from backup GUI.
  • Do not start this pack thinking you will finish without taking long breaks or even multiple playthroughs. It is a long modpack and is still getting big updates on average biannually.
0
0
4.0
derpoprime

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Total 100 hrs
Gameplay
5.0
Aesthetics
4.0
Performance
4.0

'- The early game is slow. It best to start automating as soon as possible.

  • Very good and well thought out tech progression, with most items having custom crafting recipes. Feels like you actually accomplished something after every quality of life milestone.
  • Has probably the best quest book ever made. (also a lot of community resources)
  • Has pretty good aesthetics built around GregTech. The music also slaps.
  • The performance is good, but the stability is not. There is a reason there is a built in restore from backup GUI.
  • Do not start this pack thinking you will finish without taking long breaks or even multiple playthroughs. It is a long modpack and is still getting big updates on average biannually.
0
0
4.0
derpoprime

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Total 100 hrs
0
0
5.0
o

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Total 100 hrs
Gameplay
5.0
Aesthetics
5.0
Performance
3.0

It's really grindy and slow, especially in the early game, but it's a lot of fun.

0
1
5.0
o

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Total 100 hrs
Gameplay
5.0
Aesthetics
5.0
Performance
3.0

It's really grindy and slow, especially in the early game, but it's a lot of fun.

0
1
5.0
o

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Total 100 hrs
0
1
4.0
user-2

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Total 100 hrs
Gameplay
4.0
Aesthetics
3.0
Performance
4.0

Even though its main focus is gregtech it still has some other mods(like thaumcraft, botania, witchery, ic2 etc) that work really good with it because of insane amount of custom crafts and interactions

And it runs really good for a pack with 230 mods but it lacks some modern features so it might be not for everyone(has really good music though)

1
0
4.0
user-2

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Total 100 hrs
Gameplay
4.0
Aesthetics
3.0
Performance
4.0

Even though its main focus is gregtech it still has some other mods(like thaumcraft, botania, witchery, ic2 etc) that work really good with it because of insane amount of custom crafts and interactions

And it runs really good for a pack with 230 mods but it lacks some modern features so it might be not for everyone(has really good music though)

1
0
4.0
user-2

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Total 100 hrs
1
0
5.0
Dry

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Total 1,000 hrs
Gameplay
5.0
Aesthetics
4.0
Performance
5.0

No other modpack does automation like GTNH, the way that it combines the progression of gregtech and other mods makes for a kind of progression that I’ve never seen before. The difficulty, while extreme, creates interesting automation challenges rather than being tedious.

2
0
5.0
Dry

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Total 1,000 hrs
Gameplay
5.0
Aesthetics
4.0
Performance
5.0

No other modpack does automation like GTNH, the way that it combines the progression of gregtech and other mods makes for a kind of progression that I’ve never seen before. The difficulty, while extreme, creates interesting automation challenges rather than being tedious.

2
0
5.0
Dry

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Total 1,000 hrs
2
0
5.0
Doslova

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Total 100 hrs MC 1.7
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

great but grindy, you should play this only if you want to waste your entire life away 10/10

1
1
5.0
Doslova

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Total 100 hrs MC 1.7
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

great but grindy, you should play this only if you want to waste your entire life away 10/10

1
1
5.0
Doslova

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Total 100 hrs MC 1.7
1
1
5.0
Connor

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MC 1.7
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

GTNH is without a doubt the best pack I've ever played. Some things in the early game are grindy but the sense of accomplishment you get when completing big goals is unlike any other modpack. I have put more time into this pack than any other and its not close

1
0
5.0
Connor

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MC 1.7
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

GTNH is without a doubt the best pack I've ever played. Some things in the early game are grindy but the sense of accomplishment you get when completing big goals is unlike any other modpack. I have put more time into this pack than any other and its not close

1
0
5.0
Connor

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MC 1.7
1
0