

Linggango is a Terraria-inspired RPG modpack for Minecraft 1.20.1. Pick a class, set your own custom difficulty, then fight your way up ten Keeper bosses, each one unlocking the next tier of gear, tech and magic.
450+ mods, all tuned by hand! Linggango is seriously customized.
- 10 Keepers gate every gear tier, with 90+ more bosses on top
- 18 classes, 70+ difficulty modifiers and two ring paths
- 11 damage types and around 200 armour sets that all play differently
- 5,800+ hand-written quests
- A ton of mods made just for Linggango

- 18 classes, each with its own skill, damage type and a real downside. They get stronger with every Keeper you beat!
- 70+ difficulty modifiers. Stack the ones you want, and harder runs pay you back with real buffs. Or just pick a preset.
- Seven Curses, Seven Virtues, or no ring at all. Each ring changes how you play and brings its own unique mechanics.

11 acts, each ending in a boss fight. Every weapon and armour tier from every mod sits behind a Keeper, and so do the tech and magic mods. The Iron Colossus opens Create's brass age, Immersive Engineering and Goety. Arion opens Mekanism, AE2 and Powah. Ores and storage are never locked.
- No punching trees. Don't worry, Act 0 only takes about 10 minutes.
- Mobs come in stages. Beat Arion and nastier things start spawning. Kill the Ender Dragon and an actual Hardmode begins!

- Every mob has a brief wind-up before it hits you, giving you time to parry, dodge or use an ability.
- Parries are tight. A perfect parry sends projectiles back, and does a lot more depending on your skill tree.
- You can't just parry or dodge everything: Red attacks can't be parried, Blue ones can't be dodged.
- Dash, roll, slide, kick off the air, or charge a Bash straight through a crowd.

Parry and roll start out weak on purpose. The Study Lectern has 30+ skills to build them up.

90+ bosses from Armageddon, Cataclysm, Bosses of Mass Destruction, Mowzie's Mobs, Soulslike Weaponry, Legendary Monsters and more, all tuned by hand.
- Die to a boss and the death screen tells you how it fights.
- Every death makes that boss 8% weaker for you, up to 40%.
- Beat one, then fight it again on the Nightmare Altar with Hostility traits for more loot.
- 4 invasions: Goblin Army, Night of Chaos, Krampus Night and Blood Moon.

- Every hit has a type: Slash, Pierce, Blunt, Fire, Frost, Lightning, Holy, Dark, Blood, Nature and Arcane. Mobs have weaknesses, and the weather boosts some elements.
- Around 200 armour sets, and each one does something different.
- Reforge anything from Common up to Apex. Harder places drop better rolls.
- Every Keeper drops a treasure bag.

Lithoform, a complete world generation overhaul made for this pack, with Oh The Biomes We've Gone and Nullscape on top, plus 700+ structures.
Predators hunt you and moonless nights are pitch black. Underground it gets worse: ceilings cave in unless you prop them up, gas pockets go off the moment fire touches them, dripstone falls on your head, and loud digging draws things out of the dark.

5,839 hand-written quests in 139 chapters. The Path ties them together, and each act teaches you one mechanic before its boss.

Magic: Ars Nouveau, Iron's Spells, Goety, Blood Magic, Hexerei, Nature's Aura, Mahou Tsukai and many, many more
Tech: Create, Mekanism, Thermal, Immersive Engineering, AE2, Powah, Industrial Foregoing, Ad Astra and plenty more
Every magic material has a machine route and every tech part has a magic one. Neither is a shortcut, so play the way you like.

Accessories, treasure bags, reforging, Hardmode, invasions, Well Fed buffs from real food, a Terraria-style font and item favouriting.

A ton of mods were made for this pack, and some of them are purely for performance.
Ryzen 7 7800X3D, RX 9070 XT with shaders: around 200-250 FPS at 12 chunks, around 130 FPS at 32 chunks.

- Turn on "Mojang Launcher" in CurseForge settings
- 6 GB RAM minimum, 8 GB recommended (4 GB works if you lower your chunks)
- Linux: disable Spark
- Want your own server? Grab the server pack from our Discord


