Ballistix-instantdetonate

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Ballistix-instantdetonate

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A simple addon that makes every Ballistix explosive explode instantly.

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NeoForge
Minecraft

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Type
Mod
License
All Rights Reserved
Latest Version
Ballistix-instantdetonate
Authors
CurseForge
Modrinth

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Description

# Ballistix Instant Detonate

Ballistix Instant Detonate removes fuse timers from all Ballistix explosives, causing them to detonate immediately upon activation.

This is especially useful for creating physics-based ICBMs, missiles, and other high-speed explosive contraptions where delayed explosions would normally interfere with collisions.

## Features

- Removes fuse delays from all Ballistix explosives
- Lightweight and performance-friendly
- Ideal for high-speed missile and artillery systems

## Compatibility

- Requires Ballistix
- Minecraft 1.21.1
- NeoForge

## Notes

This mod has been developed for the "Minecraft Beyond the Horizons" modpack, which is currently in development.

This mod has only been tested on Minecraft 1.21.1 with NeoForge, but it may also work on other versions.

The mod only changes explosion timing. It does not modify explosive strength, blast radius, damage behavior, or add any physics engines.

Ballistix Instant Detonate

Ballistix Instant Detonate removes fuse timers from all Ballistix explosives, causing them to detonate immediately upon activation.

This is especially useful for creating physics-based ICBMs, missiles, and other high-speed explosive contraptions where delayed explosions would normally interfere with collisions.

Features

  • Removes fuse delays from all Ballistix explosives
  • Lightweight and performance-friendly
  • Ideal for high-speed missile and artillery systems

Compatibility

  • Requires Ballistix
  • Minecraft 1.21.1
  • NeoForge

Notes

This mod has been developed for the "Minecraft Beyond the Horizons" modpack, which is currently in development.

This mod has only been tested on Minecraft 1.21.1 with NeoForge, but it may also work on other versions.

The mod only changes explosion timing. It does not modify explosive strength, blast radius, damage behavior, or add any physics engines.

Screenshots

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  • NuclearExplosion in physics entity
    NuclearExplosion in physics entity A nuclear bomb mounted inside a Create Aeronautics physics entity instantly detonating upon activation through a laser sensor. Note: The physics system, and laser sensor are provided by other mods and are not included in this mod.
  • AntimatterExplosion in physics entity
    AntimatterExplosion in physics entity A nuclear bomb attached to a Create Aeronautics physics entity instantly exploding upon laser sensor activation. Note: The physics mechanics and sensor system are not added by this mod.

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