BedrockWaters
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Ports over various biome water colors from Bedrock Edition!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
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BedrockWaters 
This QOL mod simply ports over the Minecraft Bedrock Edition exclusive feature of biome specific water colors and fog distances in order to give each biome a more unique atmosphere (over 70 unique colors spanning across all biomes!). The mod additionally changes the texture of still and flowing water to match their Bedrock Edition counterpart. The mod's purpose is simply aesthetic and has no other features besides the aforementioned ones (although it feels like a more significant change in-game). All changed biome water colors can be found on the Minecraft Wiki here.
While BedrockWaters stays true to the biome water color properties from Minecraft Bedrock Edition, there are a few small tweaks I added to help keep everything cohesive on Java Edition vanilla and modded:
- Modded biomes using the default vanilla water color have their water color replaced with a unique color from Bedrock Edition which is accurate to its temperature as well as overall climate!
- Since some biomes now have drastically different underwater fog distances (e.g Ocean biomes with a fog distance of 60 blocks versus Swamp biomes with a fog distance of 30), the vanilla underwater fog transition system has been reworked to provide smooth transitions between changing fog distances.
- Bedrock Edition water still and flow textures have been added to replace the existing Vanilla textures.
- Since some biomes now have drastically different underwater fog distances (e.g Ocean biomes with a fog distance of 60 blocks versus Swamp biomes with a fog distance of 30), the vanilla underwater fog transition system has been reworked to provide smooth transitions between changing fog distances.
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Credits
- Shout out to @Afrocntrik for the in-game icon!
- @TelepathicGrunt for helping make this mod fully client side!
- Mojang for the Minecraft Bedrock Edition water textures.
BedrockWaters
BedrockWaters is a client-side quality-of-life mod which ports over the exclusive water properties from Minecraft Bedrock Edition—specifically:
Features
Summary of features
- More biome-specific water colors as to give each a more unique atmosphere!
- More biome-specific underwater fog distance caps! (most of which further than Vanilla).
- Biome-specific water opacity! (contrasting murky swamps from clear mountains!).
- Default water textures have been changed to match that of Bedrock Edition!
- Dynamic water color selection for modded biomes which use the default Vanilla water color!
All features are purely aesthetic but together yield a significant visual change in-game. Most biome properties can be found on the Minecraft Wiki here.
Download the latest version over at Modrinth!
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