Create: kinetics limitations

Quick rating

Community listing page, reviews here may not be monitored by the author.

Create: kinetics limitations

No reviews yet

makes create shafts and belts no longer able to be infinite length and those + cogs only handle so much SU before breaking. Supports Custom tiers for stronger blocks.

Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
create kinetics tiers 1.0.0.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

I was surpised to find how long a create shaft could be for it to work as it does, at least on it's own. Well with this mod, your create shafts and belts can only be so long before breaking when SU is applied (on their own they don't break, even when moving). This includes cogs and other machinery to the length, so cheesing it isn't easy if not impossible. Every shaft, cog, and belt also has a max SU capacity before it breaks, so be wary of that when building your machinery.

By itself this mod is very limiting on machinery. With the config files/kubeJS, you can add your own teirs of shafts, cogs, and belts with customizable max lengths and SU capacity.

CreateKineticsEvents.define(event => {
  event.create('andesite_zinc_alloy')
    .displayName('Andesite Zinc Alloy')
    .color('#9AA09A')
    .shaft({ maxLength: 16, maxStress: 256 })
    .cogwheel({ maxStress: 192 })
    .largeCogwheel({ maxStress: 384 })
    .belt({ maxLength: 12, maxStress: 128 })


  event.create('steel')
    .displayName('Steel')
    .color('#6E6E6E')
    .limits({
      maxShaftLength: 48,
      maxShaftStress: 2048,
      maxCogStress: 1536,
      maxLargeCogStress: 3072,
      maxBeltLength: 48,
      maxBeltStress: 2048
    })

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works