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DMZImmersive
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Change DragonMineZ attribute point gain to a more immersive way
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DMZImmersive
### English
**DMZImmersive** is an addon for DragonMineZ that overhauls the original growth and skill purchase systems, making progression depend on actual combat and rest rather than simply grinding TP.
**Core Mechanics**
- **Hidden Growth Pool**: Growth gained from combat and training is stored in a hidden pool, and is only converted into attribute points when you sleep or rest.
- **Skill Points (SP)**: Your total SP equals your character level. Purchasing skills and transformations now costs SP instead of TP.
- **Rest System**: In addition to sleeping, a new "Combat Ready → Recovering" state cycle is added. Dropping below 40% HP grants *Combat Ready*. When it ends, *Recovering* begins. Restoring HP above 90% during *Recovering* converts your hidden pool into attribute points and SP.
- **Configurable Pricing**: Every skill and transformation's SP cost can be edited individually in the config.
- **Vanilla Rule Compatibility**: Story-locked skills (those with a price of -1 in the original config) still require completing quests and cannot be purchased with SP.
**Config Files**
- `config/dmzimmersive/immersive-common.toml` — Growth and rest parameters
- `config/dmzimmersive/sp-prices.toml` — SP price table
---
### 中文
**DMZImmersive** 是 DragonMineZ 的附属模组,重做了原版的成长与技能购买系统,让成长更依赖实际战斗与休息,而不是单纯刷 TP。
**核心机制**
- **隐藏成长池**:战斗、训练获得的成长被存入隐藏池,睡觉或休息时才会兑现为属性点。
- **技能点(SP)**:SP 总量等于角色等级,购买技能和变身消耗 SP,不再消耗 TP。
- **休息系统**:除睡觉外,新增"充分战斗 → 恢复中"状态循环。血量降至 40% 以下获得【充分战斗】,状态结束后进入【恢复中】,期间血量恢复到 90% 以上即可兑现属性点与 SP。
- **价格表可配置**:所有技能与变身的 SP 价格都能在配置文件中逐项修改。
- **兼容原版规则**:剧情解锁类技能(原版价格为 -1)仍必须通过完成任务获得,无法用 SP 购买。
**配置文件**
- `config/dmzimmersive/immersive-common.toml` — 成长与休息参数
- `config/dmzimmersive/sp-prices.toml` — SP 价格表
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