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Extra Attributes
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A mod that adds a few extra attributes for example: Reflect Chance.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Emphasizes combat mechanics and fighting gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Extra Attributes is a mod that adds a few extra attributes to affect different things in minecraft.
Example way to get an item with a few of the attributes using command blocks:
/give @p stick{AttributeModifiers:[{AttributeName:"extra_attributes:lifestealdamage",Name:"extra_attributes:lifestealdamage",Amount:1,Operation:0,UUID:[I;1753124638,-444051664,-1880114475,1875274370],Slot:"mainhand"},{AttributeName:"extra_attributes:lifestealchance",Name:"extra_attributes:lifestealchance",Amount:75,Operation:0,UUID:[I;1393108010,-1142667610,-1228824702,-1367670863],Slot:"mainhand"}]} 1
which results in a stick that when you hit something 75 percent of the time you will heal for 1 percent of the damage you dealt
Originally made since I was finding combat kinda boring and I wanted to add something to spice it up a bit. Meant to be used with a mod like Attributizer which allows datapacks to change item attributes.
Future Plans:
- a way to use the attributes without commands
- maybe a few more
Attribute List:
- Lifesteal chance and damage: chance for lifesteal to work, damage for the percent to heal by.
- Freeze chance: chance to freeze mobs on attack.
- Panic: chance to make whatever attacks you move away quickly instead of attacking you.
- Bleed chance and damage: chance for whatever you attack to take extra damage that scales based on their max health.
- Reflect chance and damage: similar to thorns enchant. Reflect damage is percent of damage you take that will damage the attacker.
- Stun chance: chance to stun whatever hit. Stun effects: 3 seconds slowness, 3 seconds mining fatigue, 1 second of weakness
- Burn chance and time: chance to set mob on fire on hit for time seconds (1.1+)
- Sweep chance and damage: similar to a sweep attack but works with any item.
- Lightning chance and damage: chance to spawn a lightning bolt that deals the attribute damage.
- Critical chance and damage: chance to do attribute percent bonus damage.
- Heal Chance: chance to randomly heal 1 hp. Higher value heals more often (1.5+)
Future Plans:
- An attribute that can increase xp from blocks.
- Porting to 1.20.1 at some point
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