NoHurtFlash
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Disables the default red hurt flash overlay for all entities, and replaces it with a glowing outline when an entity is hurt.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
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Runs entirely on the client. Works on vanilla servers.
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Tired of the blinding red hurt flash every time a mob takes damage, especially when using shaders? NoHurtFlash disables the default red overlay and replaces it with a sleek, customizable glow effect — making hurt entities easier to see without ruining the look of your mobs.
❌ Disables the default red hurt flash overlay for all entities (optional)
✨ Adds a glowing outline when an entity is hurt (customizable) / (optional)
✔️ Works with vanilla and modded mobs, including GeckoLib-based entities
💡 Lightweight, client-side only — safe for any server!
Easily change the glow color with the command /nohurtflash
🛠 Compatibility
✅ Forge 1.20.1 & NeoForge 1.21.1
✅ Compatible with GeckoLib 4.8.2+ (Forge) & GeckoLib 4.9.2+ (NeoForge)
✅ Tested with Alex’s Mobs and many other common mods
Developed by Tinnyman
Feel free to add this mod to your modpacks!
https://github.com/T1nnyman/NoHurtFlash
Due to limitations of the vanilla glow effect you may come across instances where entities are visible through blocks! (I tried my best to hide this with a view pass)
Tired of the blinding red hurt flash every time a mob takes damage, especially when using shaders? NoHurtFlash disables the default red overlay and replaces it with a sleek, customizable glow effect — making hurt entities easier to see without ruining the look of your mobs.
❌ Disables the default red hurt flash overlay for all entities
✨ Adds a glowing outline when an entity is hurt (customizable) / (optional)
✔️ Works with vanilla and modded mobs, including GeckoLib-based entities
💡 Lightweight, client-side only — safe for any server!
Easily change the glow color with the command /nohurtflash picker
🛠 Compatibility
✅ Forge 1.20.1
✅ Compatible with GeckoLib 4.8.2+
✅ Tested with Alex’s Mobs and many other common mods
Developed by Tinnyman
https://github.com/T1nnyman/NoHurtFlash
Due to limitations of the vanilla glow effect you may come across instances where entities are visible through blocks! (I tried my best to hide this with a view pass)
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