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Magic Minecraft Mods
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation. Mods that add it to your own setup.
Top rated
Highest-rated Magic Minecraft Mods
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Tinkers Construct
Rated 4.4 out of 5 from 17 ratings“Still one of my favorite weapon mods!”
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Ars Nouveau
Rated 4.5 out of 5 from 10 ratings“One of My Favorite Magic Tech Mods!”
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Thaumcraft
Rated 4.8 out of 5 from 9 ratings“The GOAT of all mods”
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Iron's Spells 'n Spellbooks
Rated 4.4 out of 5 from 11 ratings“Amazing quality, too powerful for its own good”
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Spectrum
Rated 4.6 out of 5 from 8 ratings“A worthy successor to an old favorite”
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Ice and Fire: Dragons
Rated 4.0 out of 5 from 13 ratings“Amazing vision, Poor execution”
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Dev Environments Modrinth only
License
3.1k projects with a recognized open-source license (Permissive, Copyleft, Public domain, Attribution / CC)
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Potion Packs - Custom Potions
Potion Packs is a lightweight utility mod that adds a flexible potion system to Minecraft.
The Goetyard
This mod is a crossover between Goety and The Graveyard, aiming to expand The Graveyard's content for Goety.
blood arts
This is a magic and combat mod; become a blood mage and use blood spells against your enemies, or become an exterminator and fight mages with firearms.
Sylva — Primordial Energy
Sylva is a Minecraft NeoForge 1.21.1 mod based on the primordial energy of forests — Sylvite.
Eldritch Eather (bata)
This mod is in early access, it currently contains 2 dimensions full of loot and danger
Curse of Grudge
A cursed enchantment that makes mined blocks remember and strike back.
Redstone Geyser
A redstone controlled sulfur geyser block that erupts only while powered.
The Static
A liminal backrooms mod with unsettlingly realistic lighting that makes you question why you installed it and possibly your life choices.
Book of Familiars
Adds a Familiar Book item that allows players to store their tamed creatures.
Multiplicative Enchantment Damage
Changes Sharpness, Smite, Bane of Arthropods and Impaling damage calculations to be percentage based. This mod aims to lessen the gap between enchanted heavy vs light weapons.