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Auseawesome

Auseawesome

@auseawesome

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Hey everyone, I'm Ause and I'm an amateur mod dev and pixel artist at Perxenic Studios and I'm also an active member of KubeJS support. I've been playing modded MC since 2017 and probably spent over 5k hours playing modded games, especially tech mods.

If you see me on any discord servers, feel free to say hi. I also maintain a free texture repository on my Github for anyone who wants any textures to use in their mods!

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106 reviews 272 tag proposals / 222 promoted
Joined June 2026 Active 1 week ago
106
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106
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3.9/ 5
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4.5
Auseawesome

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ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

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Total 100 hrs MC 26.1, 1.2… MC 26.1, 1.21, 1.20, 1.18
Aesthetics
4.5
Performance
4.0

This mod adds many new particles, a lot of which fit so well you can forget its even a mod. The skeleton bones and the slime particles do help make these mobs feel more impactful.

I will say that the pixel stretching in the splash effect can look odd at times but normally it is so quick you don't even notice. Performance is normally very good, though it can make mob farms even laggier than they normally are and I would highly recommend combining this with other performance mods to make sure it isnt too much of a detriment.

As long as you aren't really tight for frames, I'd recommend this as just a bit of extra immersion!

0
0
4.5
Auseawesome

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Total 100 hrs MC 26.1, 1.2… MC 26.1, 1.21, 1.20, 1.18
Aesthetics
4.5
Performance
4.0

This mod adds many new particles, a lot of which fit so well you can forget its even a mod. The skeleton bones and the slime particles do help make these mobs feel more impactful.

I will say that the pixel stretching in the splash effect can look odd at times but normally it is so quick you don't even notice. Performance is normally very good, though it can make mob farms even laggier than they normally are and I would highly recommend combining this with other performance mods to make sure it isnt too much of a detriment.

As long as you aren't really tight for frames, I'd recommend this as just a bit of extra immersion!

0
0
4.5
Visuality
Auseawesome

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Total 100 hrs MC 26.1, 1.2… MC 26.1, 1.21, 1.20, 1.18
0
0
5.0
Auseawesome

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Total 1,000 hrs MC 26.1, 26.… MC 26.1, 26.2, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.12, 1.15
Performance
5.0

Spark is a mod that any server owner, pack maker and performance-centric end user should have. It allows you to easily see current resource usage as well as profiling over a period of time to see what mods are using up the most CPU time.

When making modpacks, this mod can be really helpful for understanding where the performance bottleneck is in packs. It is also really useful if you need to report bugs to mod authors, such as memory leaks, as you can dump the memory or get a brief summary.

As a server owner, this mod proved invaluable for discovering which areas of the world and whose bases were causing server lag, as it has a lag overlay which allows you to easily find problem areas. For the end user it is less useful, but it can help when making large bases to understand why things are slowing down and build things in a more efficient way.

Overall, this is just an incredibly useful tool for server owners and pack makers alike and I highly recommend it.

0
0
5.0
Auseawesome

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Total 1,000 hrs MC 26.1, 26.… MC 26.1, 26.2, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.12, 1.15
Performance
5.0

Spark is a mod that any server owner, pack maker and performance-centric end user should have. It allows you to easily see current resource usage as well as profiling over a period of time to see what mods are using up the most CPU time.

When making modpacks, this mod can be really helpful for understanding where the performance bottleneck is in packs. It is also really useful if you need to report bugs to mod authors, such as memory leaks, as you can dump the memory or get a brief summary.

As a server owner, this mod proved invaluable for discovering which areas of the world and whose bases were causing server lag, as it has a lag overlay which allows you to easily find problem areas. For the end user it is less useful, but it can help when making large bases to understand why things are slowing down and build things in a more efficient way.

Overall, this is just an incredibly useful tool for server owners and pack makers alike and I highly recommend it.

0
0
5.0
spark
Auseawesome

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Total 1,000 hrs MC 26.1, 26.… MC 26.1, 26.2, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.12, 1.15
0
0
4.0
Auseawesome

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Total 20 hrs MC 1.20, 1.1… MC 1.20, 1.18
Gameplay
3.5
Aesthetics
2.5
Performance
4.5

This mod adds a tonne of new and unique machines and processes which can be utilised by modpack makers to add more processing chains. However, on its own this mod doesn't really do much. The new processing machines are honestly really unique, the helve hammer and laser especially and they add a lot of new options for modpack creators to experiment with.

The new items it adds for compatibility with other mods are a really nice starting place for modpack creators but do leave something to be desired in relation to the textures. Modpack creators should probably edit the textures of the ones they want to use. The sheer amount of items can sometimes be somewhat bloated when a pack just wants the machines to add it's own custom processes but it is still a nice feature to have.

I would recommend this mod as a tool for modpack makers who are willing to put in a lot of effort to create custom processing chains and potentially some new textures.

0
0
4.0
Auseawesome

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Total 20 hrs MC 1.20, 1.1… MC 1.20, 1.18
Gameplay
3.5
Aesthetics
2.5
Performance
4.5

This mod adds a tonne of new and unique machines and processes which can be utilised by modpack makers to add more processing chains. However, on its own this mod doesn't really do much. The new processing machines are honestly really unique, the helve hammer and laser especially and they add a lot of new options for modpack creators to experiment with.

The new items it adds for compatibility with other mods are a really nice starting place for modpack creators but do leave something to be desired in relation to the textures. Modpack creators should probably edit the textures of the ones they want to use. The sheer amount of items can sometimes be somewhat bloated when a pack just wants the machines to add it's own custom processes but it is still a nice feature to have.

I would recommend this mod as a tool for modpack makers who are willing to put in a lot of effort to create custom processing chains and potentially some new textures.

0
0
4.0
Create: Vintage Improvements
Auseawesome

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Total 20 hrs MC 1.20, 1.1… MC 1.20, 1.18
0
0
4.5
Auseawesome

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Total 5 hrs MC 1.21
Gameplay
4.5
Aesthetics
5.0
Performance
4.5

I'm not normally a giant fan of blood mods, and this isn't an exception per se, but I cannot deny how well this mod is put together.

Iron has once again managed to pull some data driven magic and made all the blood data driven, allowing different mobs to bleed differently, such as slimes. This makes this mod amazing for modpacks with different unique mods and a great addition to heavier themed RPG packs and the like.

The performance caused by many particles which can smartly identify height isn't amazing on low end machines but it's very good considering what it is.

Would recommend for people who like this sort of thing!

0
0
4.5
Auseawesome

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Total 5 hrs MC 1.21
Gameplay
4.5
Aesthetics
5.0
Performance
4.5

I'm not normally a giant fan of blood mods, and this isn't an exception per se, but I cannot deny how well this mod is put together.

Iron has once again managed to pull some data driven magic and made all the blood data driven, allowing different mobs to bleed differently, such as slimes. This makes this mod amazing for modpacks with different unique mods and a great addition to heavier themed RPG packs and the like.

The performance caused by many particles which can smartly identify height isn't amazing on low end machines but it's very good considering what it is.

Would recommend for people who like this sort of thing!

0
0
4.5
Iron's Simple Blood
Auseawesome

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Total 5 hrs MC 1.21
0
0
5.0
Auseawesome

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Total 100 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18
Gameplay
5.0
Aesthetics
4.5
Performance
5.0

This mod integrates Farmer's Delight and Create in a way that just makes sense. The utilisation of the blaze burner to make a blaze cook makes perfect sense in terms of Create and the utility it provides can be really useful for food assembly lines. The automation recipes it provides for many of the Farmer's Delight recipes are also very helpful so pack makers don't have to implement them for each pack.

I believe this mod truly stands out from other mods like Slice and Dice because of how natural it feels to use and how the choices to prevent block and machine bloat have led to the blaze burner and sensible automation with the mixer and deployer.

The only negatives with this mod is potentially the wealth of recipes it adds, and the fact that the main cooking pot automation it adds is mechanical arms which can be slow, and it does not address the issue of the cooking pot not really having enough sizes to easily belt feed it.

A great cooking automation mod, if it is available on the version you are using I would highly recommend using this mod over the alternatives.

0
0
5.0
Auseawesome

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Reviews community tag suggestions and keeps project genres, themes, and features accurate.

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Total 100 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18
Gameplay
5.0
Aesthetics
4.5
Performance
5.0

This mod integrates Farmer's Delight and Create in a way that just makes sense. The utilisation of the blaze burner to make a blaze cook makes perfect sense in terms of Create and the utility it provides can be really useful for food assembly lines. The automation recipes it provides for many of the Farmer's Delight recipes are also very helpful so pack makers don't have to implement them for each pack.

I believe this mod truly stands out from other mods like Slice and Dice because of how natural it feels to use and how the choices to prevent block and machine bloat have led to the blaze burner and sensible automation with the mixer and deployer.

The only negatives with this mod is potentially the wealth of recipes it adds, and the fact that the main cooking pot automation it adds is mechanical arms which can be slow, and it does not address the issue of the cooking pot not really having enough sizes to easily belt feed it.

A great cooking automation mod, if it is available on the version you are using I would highly recommend using this mod over the alternatives.

0
0
5.0
Create: Central Kitchen
Auseawesome

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Total 100 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18
0
0
2.5
Auseawesome

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Total 20 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18
Gameplay
3.0
Aesthetics
3.0
Performance
2.5

This mod is interesting, but the 'Create' part of the name only goes as far as aesthetics and crafting components since it is made in MCreator. Integration with the base Create mod is often poor, and it can feel very different to the base mod. Nevertheless, some of the additions can be fun to play with. I have experienced quite bad incompatibility with other mods and performance issues also stemming from its roots as an MCreator mod.

If you want to play this mod I highly advise playing it in a small pack in single player to minimise issues, can be fun to mess around with.

1
0
2.5
Auseawesome

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Total 20 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18
Gameplay
3.0
Aesthetics
3.0
Performance
2.5

This mod is interesting, but the 'Create' part of the name only goes as far as aesthetics and crafting components since it is made in MCreator. Integration with the base Create mod is often poor, and it can feel very different to the base mod. Nevertheless, some of the additions can be fun to play with. I have experienced quite bad incompatibility with other mods and performance issues also stemming from its roots as an MCreator mod.

If you want to play this mod I highly advise playing it in a small pack in single player to minimise issues, can be fun to mess around with.

1
0
2.5
Create Stuff 'N Additions
Auseawesome

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Total 20 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18
1
0
4.5
Auseawesome

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Total 50 hrs MC 1.20, 1.1… MC 1.20, 1.18, 1.16
Gameplay
4.5
Aesthetics
3.5
Performance
5.0

This farmer's delight addon has a good amount of content, covering most of the things you'd expect to be able to make meals with from the nether. One of the best features of this addon that is not present in many other farmer's delight addons is the addition of well made multi-portion meals which feel very fitting and is a big draw for the mod in my opinion.

Unfortunately, the textures of this mod are sometimes not quite up to the Farmer's delight standards, but are still respectable and do not detract too much from the overall mod experience. Additionally, some ingredients only have limited meal options, but to be fair to the author thinking of more recipes involving nether food can be a challenge.

I would definitely recommend this mod for packs which would benefit from even more variety in food and that lean into the more fantasy themes of this mod, compared to the base mod which sticks somewhat strictly to foods that can be made in real life.

1
0
4.5
Auseawesome

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Total 50 hrs MC 1.20, 1.1… MC 1.20, 1.18, 1.16
Gameplay
4.5
Aesthetics
3.5
Performance
5.0

This farmer's delight addon has a good amount of content, covering most of the things you'd expect to be able to make meals with from the nether. One of the best features of this addon that is not present in many other farmer's delight addons is the addition of well made multi-portion meals which feel very fitting and is a big draw for the mod in my opinion.

Unfortunately, the textures of this mod are sometimes not quite up to the Farmer's delight standards, but are still respectable and do not detract too much from the overall mod experience. Additionally, some ingredients only have limited meal options, but to be fair to the author thinking of more recipes involving nether food can be a challenge.

I would definitely recommend this mod for packs which would benefit from even more variety in food and that lean into the more fantasy themes of this mod, compared to the base mod which sticks somewhat strictly to foods that can be made in real life.

1
0
4.5
Nether's Delight
Auseawesome

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Total 50 hrs MC 1.20, 1.1… MC 1.20, 1.18, 1.16
1
0
4.0
Auseawesome

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Total 20 hrs MC 1.16, 1.1… MC 1.16, 1.18, 1.20, 1.21
Gameplay
4.0
Aesthetics
4.5
Performance
5.0

As normal for abnormals (how's that for an oxymoron) this mod has great graphics and adds some neat additions, it is on the smaller side of additions for farmer's delight but it feels like it complements it well and it does serve its role to integrate abnormals mods effectively. I would rate this even higher but I do feel that there are a few more items which could have been added past the essentials such as cake slices and drawers to really integrate the abnormals mods.

I don't see any reason not to include this in packs with both farmer's delight and abnormals, and abnormals mods are often great to add some extra variation so give it a shot!

1
0
4.0
Auseawesome

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Total 20 hrs MC 1.16, 1.1… MC 1.16, 1.18, 1.20, 1.21
Gameplay
4.0
Aesthetics
4.5
Performance
5.0

As normal for abnormals (how's that for an oxymoron) this mod has great graphics and adds some neat additions, it is on the smaller side of additions for farmer's delight but it feels like it complements it well and it does serve its role to integrate abnormals mods effectively. I would rate this even higher but I do feel that there are a few more items which could have been added past the essentials such as cake slices and drawers to really integrate the abnormals mods.

I don't see any reason not to include this in packs with both farmer's delight and abnormals, and abnormals mods are often great to add some extra variation so give it a shot!

1
0
4.0
Abnormals Delight
Auseawesome

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Total 20 hrs MC 1.16, 1.1… MC 1.16, 1.18, 1.20, 1.21
1
0
3.5
Auseawesome

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Total 250 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18, 1.16
Gameplay
3.0
Aesthetics
4.0
Performance
4.5

This mod has become the ubiquitous backpack mod on modern versions, for better or worse. I do really like the sorting system and the convenience it provides, however out of the box the balance on this mod is questionable, especially with how cheap backpacks are and the fact the player can carry an unlimited amount. The graphics of this mod are actually really nice, and the UI feels well constructed. There is a good variety of upgrades but the middle tiers are often entirely skipped because by the time you have enough iron to upgrade your backpacks you probably have enough gold and potentially enough diamonds too, the only backpack tier that really takes a while to get is netherite, and that upgrade feels minor in comparison.

Backpacks entirely replace shulker boxes, and to some extent bundles, and I personally feel that outright replacing a vanilla feature isn't a great thing for a mod. In packs where storage systems like AE2 are present, or even just when resources are abundant, backpacks can even supersede chests due to their density and the upgrades they have, which can just make other storage mods feel bad in comparison. This isn't an issue if the mod is tweaked through KubeJS or datapacks however it poses an issue for casual players who don't have the time or knowledge to do this or just want to throw mods together quickly.

All in all, I would recommend this over other backpack mods most of the time, just when making a pack be careful it doesn't entirely overshadow other options.

2
0
3.5
Auseawesome

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Total 250 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18, 1.16
Gameplay
3.0
Aesthetics
4.0
Performance
4.5

This mod has become the ubiquitous backpack mod on modern versions, for better or worse. I do really like the sorting system and the convenience it provides, however out of the box the balance on this mod is questionable, especially with how cheap backpacks are and the fact the player can carry an unlimited amount. The graphics of this mod are actually really nice, and the UI feels well constructed. There is a good variety of upgrades but the middle tiers are often entirely skipped because by the time you have enough iron to upgrade your backpacks you probably have enough gold and potentially enough diamonds too, the only backpack tier that really takes a while to get is netherite, and that upgrade feels minor in comparison.

Backpacks entirely replace shulker boxes, and to some extent bundles, and I personally feel that outright replacing a vanilla feature isn't a great thing for a mod. In packs where storage systems like AE2 are present, or even just when resources are abundant, backpacks can even supersede chests due to their density and the upgrades they have, which can just make other storage mods feel bad in comparison. This isn't an issue if the mod is tweaked through KubeJS or datapacks however it poses an issue for casual players who don't have the time or knowledge to do this or just want to throw mods together quickly.

All in all, I would recommend this over other backpack mods most of the time, just when making a pack be careful it doesn't entirely overshadow other options.

2
0
3.5
Sophisticated Backpacks
Auseawesome

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ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 250 hrs MC 1.21, 1.2… MC 1.21, 1.20, 1.18, 1.16
2
0
3.5
Auseawesome

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ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs MC 1.20
Aesthetics
4.5
Performance
4.0

This questing mod brings some really interesting ideas to the table, including widgets in the quest descriptions. These widgets prove incredibly powerful for pack developers by allowing for showing players recipes, easily tracking progress or just adding interest to otherwise boring quests.

Unfortunately, being quite new this mod is still rough around the edges, lacking some features that could be considered essential, like quest backgrounds and the ability to add decorative images to the questing page. This mod is recieving a lot of updates and care though, and the devlogs have been very promising, addressing many of these issues in dev versions so it is very likely I will update this review soon.

I would recommend this mod as something new for pack devs to try, and I would definitely recommend it for narrative or beginner packs due to the power of the quest descriptions. However, for more complex and large packs maybe wait until this mod had matured a bit more.

1
0
3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts ←
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs MC 1.20
Aesthetics
4.5
Performance
4.0

This questing mod brings some really interesting ideas to the table, including widgets in the quest descriptions. These widgets prove incredibly powerful for pack developers by allowing for showing players recipes, easily tracking progress or just adding interest to otherwise boring quests.

Unfortunately, being quite new this mod is still rough around the edges, lacking some features that could be considered essential, like quest backgrounds and the ability to add decorative images to the questing page. This mod is recieving a lot of updates and care though, and the devlogs have been very promising, addressing many of these issues in dev versions so it is very likely I will update this review soon.

I would recommend this mod as something new for pack devs to try, and I would definitely recommend it for narrative or beginner packs due to the power of the quest descriptions. However, for more complex and large packs maybe wait until this mod had matured a bit more.

1
0
3.5
Odyssey Quests
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts ←
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs MC 1.20
1
0