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Minecraft Mod & Modpack Reviews

Honest community reviews and ratings across every listed mod and modpack.

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3.0
smeagle-0

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MC 1.12
The version(s) the reviewer played

Custom mod for Project Towny, description says its not intended to be used outside of Project Towny and that's exactly right.

Has some small tweaks like the Gold Standard and has a basic war system that's planned to be overhauled for the next version of Project Towny.

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Posted June 25, 2026 at 4:34:28 PM UTC
3.0
smeagle-0

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MC 1.12
The version(s) the reviewer played

Custom mod for Project Towny, description says its not intended to be used outside of Project Towny and that's exactly right.

Has some small tweaks like the Gold Standard and has a basic war system that's planned to be overhauled for the next version of Project Towny.

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0
Posted June 25, 2026 at 4:34:28 PM UTC
3.0
Project Towny Tweaks
smeagle-0

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Posted June 25, 2026 at 4:34:28 PM UTC
MC 1.12
The version(s) the reviewer played
0
4.5
xR4YM0ND

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Total 1,000 hrs MC 1.7
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
4.0
Performance
4.5

One of the best mods out there. Played it the most on 1.7.10

Gameplay

  • gives you more space in a vanilla like approach
  • create linked storage networks with great mod compat

Performance

  • still way better than chests ^^
  • could be a bit laggy if overdone on one spot (tested 1.7.10)

Aesthetics

  • vanilla like textures (a bit outdated nowadays)
1
1
Posted June 25, 2026 at 4:16:11 PM UTC
4.5
xR4YM0ND

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Total 1,000 hrs MC 1.7
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
4.0
Performance
4.5

One of the best mods out there. Played it the most on 1.7.10

Gameplay

  • gives you more space in a vanilla like approach
  • create linked storage networks with great mod compat

Performance

  • still way better than chests ^^
  • could be a bit laggy if overdone on one spot (tested 1.7.10)

Aesthetics

  • vanilla like textures (a bit outdated nowadays)
1
1
Posted June 25, 2026 at 4:16:11 PM UTC
4.5
Storage Drawers
xR4YM0ND

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Posted June 25, 2026 at 4:16:11 PM UTC
Total 1,000 hrs MC 1.7
The version(s) the reviewer played
1
4.0
xR4YM0ND

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Total 5 hrs MC 1.20
The version(s) the reviewer played
Gameplay
2.5

Gameplay

  • Armor Reworked
  • Armor Mastery

Its hard to figure out which armor piece does what without a ingame documentation.
Besides the missing tooltip its great.

0
0
Posted June 25, 2026 at 4:14:27 PM UTC
Last edited: June 25, 2026 at 4:15:06 PM UTC
4.0
xR4YM0ND

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Total 5 hrs MC 1.20
The version(s) the reviewer played
Gameplay
2.5

Gameplay

  • Armor Reworked
  • Armor Mastery

Its hard to figure out which armor piece does what without a ingame documentation.
Besides the missing tooltip its great.

0
0
Posted June 25, 2026 at 4:14:27 PM UTC
Last edited: June 25, 2026 at 4:15:06 PM UTC
4.0
Armour Reimagined
xR4YM0ND

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Posted June 25, 2026 at 4:14:27 PM UTC
Total 5 hrs MC 1.20
The version(s) the reviewer played
0
4.5
blzdt

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Total 20 hrs Paused
The version(s) the reviewer played

I was a huge fan of MCEternal years back. So I was super excited to hear this being worked on and released. It is a great pack. It has a really comfy, cozy, and eccentric aesthetic to it that I enjoy. Effort was put in and it's noticeable. On launch it was a little barren on quests. Sure there were quite a few but some gaps. It is more filled now but still could use some more work in that department. It i s a great pack receiving frequent updates but I'd consider it in a late beta right now. For sure worth a play at this point in time but it will continue maturing with time.

2
0
Posted June 25, 2026 at 4:40:57 AM UTC
4.5
blzdt

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Total 20 hrs Paused
The version(s) the reviewer played

I was a huge fan of MCEternal years back. So I was super excited to hear this being worked on and released. It is a great pack. It has a really comfy, cozy, and eccentric aesthetic to it that I enjoy. Effort was put in and it's noticeable. On launch it was a little barren on quests. Sure there were quite a few but some gaps. It is more filled now but still could use some more work in that department. It i s a great pack receiving frequent updates but I'd consider it in a late beta right now. For sure worth a play at this point in time but it will continue maturing with time.

2
0
Posted June 25, 2026 at 4:40:57 AM UTC
4.5
MC Eternal 2
blzdt

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Posted June 25, 2026 at 4:40:57 AM UTC
Total 20 hrs Paused
The version(s) the reviewer played
2
4.0
blzdt

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Total 500 hrs Playing
The version(s) the reviewer played

Haven't completed this yet but am committed to completing it. It's an overall fun expert pack. Really well put together and thought through(mostly). Yes it's tedious but that is an expert pack for you. The only thing bringing me down to a 4 star is the magic chunk. You spend the first ~10 chapters really getting a grip on the whole pack and exploring. Then you get to the automation. Sure there is some in the first 10 chapters but chapter 10+ is where the real automation starts. And it's fun. And then chapter 15 hits with blood magic hits. And automation turns to manual until the end of chapter 17. Which would be fine but a good chunk of stuff needed for chapter 15, 16, and 17 requires so much manual tedious work refilling the blood pool and tartaric gems until the well of suffering and will generation are unlocked at the end of 17. This is where I am currently. It took a bit to convince myself not to drop it after enjoying all the machines and automation of the previous 5 chapters. But I have unlocked those bits of automation and am back in the grind.

1
0
Posted June 25, 2026 at 4:35:41 AM UTC
4.0
blzdt

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Total 500 hrs Playing
The version(s) the reviewer played

Haven't completed this yet but am committed to completing it. It's an overall fun expert pack. Really well put together and thought through(mostly). Yes it's tedious but that is an expert pack for you. The only thing bringing me down to a 4 star is the magic chunk. You spend the first ~10 chapters really getting a grip on the whole pack and exploring. Then you get to the automation. Sure there is some in the first 10 chapters but chapter 10+ is where the real automation starts. And it's fun. And then chapter 15 hits with blood magic hits. And automation turns to manual until the end of chapter 17. Which would be fine but a good chunk of stuff needed for chapter 15, 16, and 17 requires so much manual tedious work refilling the blood pool and tartaric gems until the well of suffering and will generation are unlocked at the end of 17. This is where I am currently. It took a bit to convince myself not to drop it after enjoying all the machines and automation of the previous 5 chapters. But I have unlocked those bits of automation and am back in the grind.

1
0
Posted June 25, 2026 at 4:35:41 AM UTC
4.0
Divine Journey 2
blzdt

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Posted June 25, 2026 at 4:35:41 AM UTC
Total 500 hrs Playing
The version(s) the reviewer played
1
5.0
Forlorn

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Total 1,000 hrs MC 26.2, 26.… MC 26.2, 26.1, 1.21
The version(s) the reviewer played
Performance
5.0

Entity Culling is useful when you don’t see a mob, so it’ll help performance with a lot of dark spots or your living above a cave. I mean it doesn’t do much besides that but it helps a bunch when you need it.

0
0
Posted June 25, 2026 at 3:23:57 AM UTC
5.0
Forlorn

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Total 1,000 hrs MC 26.2, 26.… MC 26.2, 26.1, 1.21
The version(s) the reviewer played
Performance
5.0

Entity Culling is useful when you don’t see a mob, so it’ll help performance with a lot of dark spots or your living above a cave. I mean it doesn’t do much besides that but it helps a bunch when you need it.

0
0
Posted June 25, 2026 at 3:23:57 AM UTC
5.0
Entity Culling Fabric/Forge
Forlorn

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Posted June 25, 2026 at 3:23:57 AM UTC
Total 1,000 hrs MC 26.2, 26.… MC 26.2, 26.1, 1.21
The version(s) the reviewer played
0
5.0
Missile

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Total 103 hrs Paused MC 1.19
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Really well made modpack. What I think every modpack should strive to be. Everything included in the pack is integrated in such a good and cohesive way where nothing feels like it's just thrown in randomly. Everything is put together so well into each other. Create is integrated into the core gameplay loop really well, Iron armor requires Iron plate, giving chainmail a good use in between leather and iron, Diamond requires mechanical crafters, all of the alloys including netherite require a mixer. The enchanting system is by far my favorite enchanting system I've seen in a modpack (and I'm very excited it got turned into its own mod). The change to tool/armor progression is a really nice change. Each armor material having it's own unique protection, tool materials filling different purposes (rose gold having innate silk touch for example), and not to mention the unique weapons you can make with the different alloys is such a good addition. All in all I think I have to say Raspberry Flavoured will go down as probably one of, if not my most favorite modpacks I've played.

2
1
Posted June 24, 2026 at 11:25:27 PM UTC
Last edited: June 24, 2026 at 11:29:58 PM UTC
5.0
Missile

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Total 103 hrs Paused MC 1.19
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Really well made modpack. What I think every modpack should strive to be. Everything included in the pack is integrated in such a good and cohesive way where nothing feels like it's just thrown in randomly. Everything is put together so well into each other. Create is integrated into the core gameplay loop really well, Iron armor requires Iron plate, giving chainmail a good use in between leather and iron, Diamond requires mechanical crafters, all of the alloys including netherite require a mixer. The enchanting system is by far my favorite enchanting system I've seen in a modpack (and I'm very excited it got turned into its own mod). The change to tool/armor progression is a really nice change. Each armor material having it's own unique protection, tool materials filling different purposes (rose gold having innate silk touch for example), and not to mention the unique weapons you can make with the different alloys is such a good addition. All in all I think I have to say Raspberry Flavoured will go down as probably one of, if not my most favorite modpacks I've played.

2
1
Posted June 24, 2026 at 11:25:27 PM UTC
Last edited: June 24, 2026 at 11:29:58 PM UTC
5.0
Raspberry Flavoured
Missile

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Posted June 24, 2026 at 11:25:27 PM UTC
Total 103 hrs Paused MC 1.19
The version(s) the reviewer played
2
4.5
Forlorn

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Total 1,000 hrs MC 26.2, 26.… MC 26.2, 26.1, 1.21
The version(s) the reviewer played
Performance
5.0

I love the performance it squeezes for us users, and it’s a mod you could use if you want better stability and FPS, but it’s not fully needed if you just want 2 or 4 performance mod, but I do love this mod.

1
0
Posted June 24, 2026 at 11:25:26 PM UTC
4.5
Forlorn

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Total 1,000 hrs MC 26.2, 26.… MC 26.2, 26.1, 1.21
The version(s) the reviewer played
Performance
5.0

I love the performance it squeezes for us users, and it’s a mod you could use if you want better stability and FPS, but it’s not fully needed if you just want 2 or 4 performance mod, but I do love this mod.

1
0
Posted June 24, 2026 at 11:25:26 PM UTC
4.5
ImmediatelyFast
Forlorn

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Posted June 24, 2026 at 11:25:26 PM UTC
Total 1,000 hrs MC 26.2, 26.… MC 26.2, 26.1, 1.21
The version(s) the reviewer played
1
4.0
Forlorn

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Total 500 hrs MC 26.2, 26.… MC 26.2, 26.1, 26.2-rc-2, 1.21
The version(s) the reviewer played
Performance
4.5

I mean, it doesn’t really do much but optimize lighting, which helps when loading new chunks. But that’s it, it’s not really massive but it does help with stability.

2
0
Posted June 24, 2026 at 11:20:57 PM UTC
4.0
Forlorn

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Total 500 hrs MC 26.2, 26.… MC 26.2, 26.1, 26.2-rc-2, 1.21
The version(s) the reviewer played
Performance
4.5

I mean, it doesn’t really do much but optimize lighting, which helps when loading new chunks. But that’s it, it’s not really massive but it does help with stability.

2
0
Posted June 24, 2026 at 11:20:57 PM UTC
4.0
ScalableLux
Forlorn

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Posted June 24, 2026 at 11:20:57 PM UTC
Total 500 hrs MC 26.2, 26.… MC 26.2, 26.1, 26.2-rc-2, 1.21
The version(s) the reviewer played
2
5.0
Adm

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Total 100 hrs MC 1.20
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Wow. Just wow. what an amazing addition to the universe of Terramity. Amazing new features that you can tell took a lot of code and time. like the gravity gauntlet that spins the mobs around, all the crazy armors, the magic system, which in my humble opinion, stands to becoming better than ironspells! in my opinion the magic should be a standalone mod and not limited by being an addon to terramity, but its amazing nonetheless. every curio feels perfect, and so many builds exist for them! one of the highlighted builds is the gastronomy class! basically the chefs class but you get to use lots of oversized foods and its super cool. anyways the mod will come to 1.21.1 and be mainly independent, branching from an addon to a standalone mod with compat for terramity, how cool is that. peak mod, peak developer, join the mods discord to stay in tuned with beta builds of the mod and so much more! it has potential.

0
0
Posted June 24, 2026 at 11:02:51 PM UTC
5.0
Adm

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Total 100 hrs MC 1.20
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Wow. Just wow. what an amazing addition to the universe of Terramity. Amazing new features that you can tell took a lot of code and time. like the gravity gauntlet that spins the mobs around, all the crazy armors, the magic system, which in my humble opinion, stands to becoming better than ironspells! in my opinion the magic should be a standalone mod and not limited by being an addon to terramity, but its amazing nonetheless. every curio feels perfect, and so many builds exist for them! one of the highlighted builds is the gastronomy class! basically the chefs class but you get to use lots of oversized foods and its super cool. anyways the mod will come to 1.21.1 and be mainly independent, branching from an addon to a standalone mod with compat for terramity, how cool is that. peak mod, peak developer, join the mods discord to stay in tuned with beta builds of the mod and so much more! it has potential.

0
0
Posted June 24, 2026 at 11:02:51 PM UTC
5.0
Brutality - A Terramity Addon
Adm

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Posted June 24, 2026 at 11:02:51 PM UTC
Total 100 hrs MC 1.20
The version(s) the reviewer played
0